安装 Steam
登录
|
语言
繁體中文(繁体中文)
日本語(日语)
한국어(韩语)
ไทย(泰语)
български(保加利亚语)
Čeština(捷克语)
Dansk(丹麦语)
Deutsch(德语)
English(英语)
Español-España(西班牙语 - 西班牙)
Español - Latinoamérica(西班牙语 - 拉丁美洲)
Ελληνικά(希腊语)
Français(法语)
Italiano(意大利语)
Bahasa Indonesia(印度尼西亚语)
Magyar(匈牙利语)
Nederlands(荷兰语)
Norsk(挪威语)
Polski(波兰语)
Português(葡萄牙语 - 葡萄牙)
Português-Brasil(葡萄牙语 - 巴西)
Română(罗马尼亚语)
Русский(俄语)
Suomi(芬兰语)
Svenska(瑞典语)
Türkçe(土耳其语)
Tiếng Việt(越南语)
Українська(乌克兰语)
报告翻译问题













The only reason someone would want a crafting tree mod is to see what they need to craft something, but your mod doesn't even do that, it just generates a text document for something you already crafted.
Also, I'd like to see the process of the coding behind this.
I probably said this 8 years ago in some thread of the Terraria Community Forums but Fargowiltas, jopojelly and Blueshiemagic (and some others) are the GOATs. Mad respect.
Would love if the confection, and depths content would eventually make it to your souls mod.
Your mod makes it so I don't have to choose between the look I want and the build I wish to use.
Currently my go to look is plaguebringer set with flamewalker boots and shadowflame embered treads with the butterfly wings.
It took me so long to nail down that combination.
I also use exxo avalon for the particle bags.
Red is right. The game becomes more fun when you put time into aesthetics.