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报告翻译问题










an WOTC Psijack / Skulljack any humanoid ADVENT at or above ADVENT OFFICER in the tiers, along with making them infinite reusable.
Basically this allows you to get hacking benefits from any Humanoid ADVENT trooper that is at least OFFICER or above. Also, to give Skulljacks no cooldown as an ability when equipped.
Basically: This would make skulljacking MUCH more enjoyable and much less situational.
Sorry if I was confused because of the comment below mine, which seemed to hint at an issue. I'll activate these mods with peace of mind then, and see how it goes in my forthcoming modded XCOM2 run. Please have a nice day/evening.
This mod works by adjusting the damage amount and type they do.
I'm basically in the same situation as @Zelfana, where I'm using @Hotl3looded's mod to fix the issues with mind-controlled enemies through skulljacking and obviously this mod paired with @NotSoLoneWolf's overhaul.
If no fix is possible, could you please share your recommendations on how best to proceed to get these mods working together to have the smoothest skulljacking experience in game ?
As always, thank you very much for your assistance and sharing your creations with the community here.
SKULLOuch Straight to the Dome only edits SKULLOuch and works fine in tandem.
Are you running any other mods that might affect the SkullJack/Abilities ?
Without ESO, this would still give Skulljacks the Psi Damage Boost, which they don't need as Jacking someone kills them normally anyway, without it being blocked by ESO.