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About other factions, again just for the record - it's a bit of a grind but technically very easy to adapt to other factions. A modder with little experience could do it in a matter of days, in my opinion. Anyone who wants to do that is welcome :)
I think that a single generic mod would come at the cost of depth: It would be more difficult to give buffs that are tailor-made for specific units, maintain balancing and add flavor. For example, you can't do a "gives fear" buff with a generic mod because it would be useless for undead; you can't even do flavorful descriptions and skill titles that match a specific faction...
Anyway, I'm not planning to continue this for other factions, but other modders are welcome to pick it up and edit it as they choose. It's actually a pretty simple mod to make once you get the hang of it ;-)
But seriously, I hope you continue this, especially with the Old World Races (Game One content), as a LOT of their hero lines are seriously under-skilled by comparison with Game Two Races.