Star Traders: Frontiers

Star Traders: Frontiers

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Spy Pack 1
   
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227.547 KB
2021 年 8 月 18 日 下午 6:50
2022 年 2 月 20 日 下午 4:17
28 项改动说明 ( 查看 )

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Spy Pack 1

描述
This mod enhances spying and diplomatic abilities, adds a new spying-focus ship, some new spying focused ship components, and a new spying storyline.
FEATURES
  • Add new Ship: Stealth raptor
  • Add new Engine built for speed
  • Add a Large Office Quarters
  • Buff Diplomats and Spies
  • Add Morale-booting Talents: Shore Leave and Pep Talk
  • Add Spy skills to reduce rep loss from contacts
  • Add Spy skills to obtain intelligence from orbiting a planet
  • Add a Level 5 Tac Set
19 条留言
Soul Binder 2022 年 7 月 21 日 下午 12:19 
@RockSmacker thanks figured that out myself after looking closer at file, but I appreciate the response :steamthumbsup:
RockSmacker 2022 年 7 月 21 日 上午 8:53 
@ Soul Binder You only need to delete the last few lines that change the component mass and delete the Mass Reducers. I think it is the last 6 lines. That should save you from other things breaking, mostly.
Soul Binder 2022 年 7 月 20 日 下午 3:47 
Can I safely delete all the lines regarding new ship and components without breaking the rest of this mod?
The stuff for ships seems to be breaking other ships and components.

Have a mod ship I've set up everything is fine and it has a mass of 6820/7000.
load this mod and suddenly it has a mass of 3k/7000 and looking at the ship in port for upgrade all medium components are listed at 100 mass all small components at 50 mass which explains why it's suddenly has half the mass it should have.
conTeXT 2021 年 12 月 26 日 下午 8:46 
Beehive issue with double mission appears to still be bugged.
naa123 2021 年 10 月 2 日 上午 10:48 
were the issues ever fixed? I enjoyed the storyline and want to revisit once the bugs are removed.
great idea, I enjoy spying and would love to see this tied into the existing espionage story lines
Leeky73 2021 年 9 月 22 日 下午 3:04 
Whilst on the Beehive mission, you can gain them multiple times by accepting the mission and going through the narrative again and accepting the mission. Loving the mod.
Anghus 2021 年 9 月 20 日 上午 9:18 
The new ship, Raptor Stealth, seems to be broken. Fuel per AU, Fuel per Encounter, Reactor Points, RP to Change Range, Speed, Agility and Safety all show up as 0 (zero) on the Ship display. I suppose it is actually the engine rather than the ship itself that is broken as those are all engine characteristics. If just the display is broken could you let us know the actual values being used in-game?
Lee 2021 年 9 月 1 日 上午 11:07 
The "Inject Story" Spy talent appears to be broken -- when using it on a risk card nothing happens, the draw occurs without replacing the card.
conTeXT 2021 年 8 月 29 日 下午 6:17 
Cool! Glad the feedback's useful. TBH I'm almost always a pure vanilla gamer but it was this one that made me decide to give mods a try.
schrader  [作者] 2021 年 8 月 29 日 下午 12:10 
Thanks for the feedback! I have fixed the "Find out" issue and I think the repeating storyline. You will have to unsubscribe and re-subscribe to see the new content. I've also addressed Alexey's comments on skill progression.

I will add there is one mission without a (You need to go back).