《密教模拟器 (Cultist Simulator)》

《密教模拟器 (Cultist Simulator)》

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A Season of Suspicions
   
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6.754 MB
2021 年 8 月 15 日 下午 6:53
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A Season of Suspicions

在 SneakWorks 的 1 个合集中
Sneakworks's Cultist Simulator Mods
8 件物品
描述
My adversary smiles. 'Surely your freedom is worth a little more than that.'
A Season of Suspicions is a mod that replaces several of the base game's hunters, and significantly alters their associated mechanics. As you work your schemes in the shadows, contend with a corrupt inspector general, a vigilante war hero, a persistent young journalist, and a Know-Detective from the Land of the Rising Sun. Set your minions and followers upon them - or show them the glory they might taste at your side.

The mod adds these new features:
  • Four new Hunters, each with original artwork and unique, troublesome abilities (the Weary Detective is left alone)
  • A Case Transfer event, which can potentially replace the Weary Detective with a stronger adversary
  • An Independent Training event, which may imbue a given Hunter with new traits
  • Overhauls and extends the process of attacking and killing Hunters

Credits:
Conceptualization - Sneakworks
Writing - Sneakworks
Artwork - Sneakworks
Coding - Sneakworks
Testing - Coryn02, Noicest Dungeon, No. One, Humblebee
热门讨论 查看全部(1)
5
2021 年 8 月 25 日 上午 11:00
A Season of Suspicions: Features Overview + SPOILERS
SneakWorks
17 条留言
adamcay08 3 月 30 日 上午 5:45 
is this compatible with seasons of acquaintances?
Silky 2 月 28 日 下午 5:32 
Hunters don't produce the correct evidence. Is there any way this can be fixed?
skimaskalx 2024 年 5 月 2 日 下午 12:58 
mod breaks the mansus
Neoximi 2024 年 3 月 21 日 上午 9:15 
I don't know if this is due to incompatibility with some other mod but it seems that, in its current form, this mod straight up disables entering into Mansus.
You can still obtain the doors and use them but the transition doesn't apear and you don't get any rewards.
Again, didn't test it alone to see if its incompatibility problem - but stay aware!
Topdjc 2023 年 6 月 18 日 上午 5:19 
I've been encountering a bug recently where hunters will produce the base-game evidence rather than the modded evidence. I'm not sure if it's a bug with this mod or season of acquaintances, as I have both installed, but no other mods. The bug occurs on the newest CS update, with the current UI, and the old UI. It occurs regardless of the priority the mods are set in and effects all hunters. Additionally, the Infamy card seems to be having no effect whatsoever. The only thing this definitively 'breaks' is Florence's quest from season of acquaintences, as the situation that is meant to trigger when her special evidence is scooped up does not trigger, instead functioning like non-decaying base-game notoriety and producing or upgrading base-game evidence.
Theo 2021 年 10 月 10 日 上午 7:26 
Works now. Thanks
SneakWorks  [作者] 2021 年 10 月 10 日 上午 6:26 
Yes, you'll have to disable AchieveIntegrations in order to use this mod
Theo 2021 年 10 月 10 日 上午 5:50 
This conflicts with the achieveIntegrations mod, both mods add aspects to explore and the 'gone to ground' aspect gets overwritten by achieveIntegrations 'explorable' so you can't explore to find hiding hunters.
SneakWorks  [作者] 2021 年 9 月 23 日 上午 7:14 
@CrazyCat1978
Try disabling Asclepian Mysteries and Archaelogist; they might be touching some of the talk recipes/verbs I use to make Gone to Ground work as an aspect. Mod compatibility is, unfortunately, still quite terrible between CS mods. As for the Notoriety that decays from a Hunter's corpse - that's simply a quirk of how mutations work in CS. Functionally they should have no impact since the hunter is dead, and the Notoriety will go away eventually.
CrazyCat1978 2021 年 9 月 23 日 上午 5:55 
also is hunter notoriety supposed to retain all the aspects the hunter got from my attacks (cuz it has grim, idealist, tenacious 3 hunter wounds, gone to ground and not sure but it might have weary as well)