Garry's Mod

Garry's Mod

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RP_Isolation - All In One Fix
   
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素材类型: 插件
插件类型: 地图
插件标签: 角色扮演, 风景
文件大小
发表于
更新日期
1.099 GB
2021 年 8 月 7 日 上午 6:51
2021 年 8 月 13 日 上午 12:03
6 项改动说明 ( 查看 )

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RP_Isolation - All In One Fix

在 Harlequin 的 1 个合集中
Beyond Life & Death
240 件物品
描述
All mapping credits belong to Turtleey, all I did was fix several small content issues, listed below.
To prevent server-player mismatches, this version of the map is playable under RP_Isolation_fix.
You cannot subscribe to this and play on a server that is using standard RP_Isolation. Get your server's owner to change to this version. They must also be on RP_Isolation_Fix.

One of Turtleey's best maps, long since in a semi-broken state on the Workshop, has now been thoroughly bugfixed for your enjoyment. As well as fixing several bugs with its content, I've also packed all the required content into one mega-size download. Yeah, it's 900mb, but that's exactly how big the map was when all the content was unpacked anyway. Them's the breaks.

A comprehensive list of what bugs were present is listed below, but here is Turtleey's original description:

Camp #008 is awaiting the order to evacuate. Several years later, it still hasn't come. Stranded deep in the Rockies, inhabitants old and new face frostbite, hypothermia, and an unseen threat deep in the wilderness. Can the quarantine still protect them?

Featuring:
- Full map of dense wilderness, frozen lakes and rivers, cliffs and mountains
- Large town with dozens of interiors
- Shanty village of shops, markets and homes
- Military/security encampment
- Several farms, hamlets and remote cabins
- Railway & shipping depot
- Hidden bunker
And more...

As to the bugs that were found and corrected:

1. The collapsed tents at the newly added lake camp had two instances inside the BSP, meaning there was a .vvd mismatch on load since Source loads one before the other, and one of them either has a corrupt .vvd or just doesn't load it correctly. This meant that framerates were wildly inconsistent as the console was spammed with errors.

2. The pictures decals were completely corrupted, their .vmts became.vtfs and vice versa. This was corrected, and now the pictures at the shrines are no longer wireframe squares. (See relevant photo in gallery)

3. The camp ground grill and camping sign from L4D1 were duplicated and thus didn't load properly (why they didn't VVD error and instead just became errors is beyond me tbh). This has been corrected.

4. The candles and all other Dear Esther materials and models got corrupted at some point, too-- I've fixed that with original mats from DE.

5. A few stray models from EP2 and CS:S were corrupted in the pak file too and have been added externally. to fix this YOU STILL NEED EP2 AND CS:S TO PLAY THE MAP. THIS IS NON-NEGOTIABLE.

6. One of the carpet materials refers to a ss-bump file from L4D, which GMod doesn't support, meaning it's checkered. This was fixed by adding a proxy flat normalmap. The carpet has lost some detail that it would've had in L4D's engine, but you can't replicate ss-bump textures in GMod so easily so it's negligible.

This bugfix took about 24 hours total, and required a lot of reverse-engineering. Thanks to Turtleey both for making the map and for aiding me wherever possible.

These two addons conflict:
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=223974118
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2724496493
109 条留言
Harlequin  [作者] 7 月 23 日 上午 12:43 
Nothing about this will ever be changed or fixed, fwiw. I do not support my GMod content anymore. I release stuff as-and-when I want to and I don't really care about the aftermath. If you want to fork this and make your own fixes/improvements, go ahead. I don't know where Turtleey is; I last spoke to them three years ago and they just kinda fell off the face of the earth.
Harlequin  [作者] 7 月 23 日 上午 12:40 
oops you don't need ep2 or cs:s anymore teehee
only update I'll ever do.
Adversarius 6 月 22 日 上午 7:12 
Repalces several large HL2 pipe props on all maps
Ash 6 月 8 日 下午 12:04 
Nvm, I was having missing content issues with the trees, wasn't referring to the tree sway.
Fixed now :steamhappy:
Harlequin  [作者] 6 月 4 日 下午 1:48 
The wobbling trees is a pre-existing bug that happens in the original, I have no idea how to fix it. Even Turtleey (when they were still around) had no real idea.
Ash 6 月 4 日 下午 12:17 
Yeah some of the trees are broken, I'm assuming by the HL2 anniversary update.
Damiacoprionmobs2003 1 月 24 日 下午 6:57 
There is something wrong with the trees
dingledoof 2024 年 11 月 2 日 上午 11:22 
some of the doors dont close after being opened
Serial Designation N 2024 年 9 月 30 日 下午 5:25 
yippie!!
Cyn..absolute_psycho :3 2023 年 12 月 20 日 下午 11:19 
wowwe