安装 Steam
登录
|
语言
繁體中文(繁体中文)
日本語(日语)
한국어(韩语)
ไทย(泰语)
български(保加利亚语)
Čeština(捷克语)
Dansk(丹麦语)
Deutsch(德语)
English(英语)
Español-España(西班牙语 - 西班牙)
Español - Latinoamérica(西班牙语 - 拉丁美洲)
Ελληνικά(希腊语)
Français(法语)
Italiano(意大利语)
Bahasa Indonesia(印度尼西亚语)
Magyar(匈牙利语)
Nederlands(荷兰语)
Norsk(挪威语)
Polski(波兰语)
Português(葡萄牙语 - 葡萄牙)
Português-Brasil(葡萄牙语 - 巴西)
Română(罗马尼亚语)
Русский(俄语)
Suomi(芬兰语)
Svenska(瑞典语)
Türkçe(土耳其语)
Tiếng Việt(越南语)
Українська(乌克兰语)
报告翻译问题
Just make a local mod for overriding. I combined other mods (barocraftables and storage icons) to make them put items in those containers as well.
It seems like that bots are still bad in this game, unfortunately.
It's one of the few bot-improving mods that I consider necessary to have.
Please update.
After disabling every mod, the bots still did it anyway, and checking their latest announcement, it seems it's base game behaviour that's bugged.
Apologies mate, I've gone back and re-subscribed.
The bots remove the oxygen tanks from diving suits in suit storage and store them on lockers. Then don the empty diving suits and die from suffocation.
The mechanics are kleptomaniacs, remove 100% charged batteries from every equipment and try to charge them. If they can't, they either keep it on their belt, or store it somewhere.
Security guards empty their revolvers and neatly pack their bullets away, where they're safe and unable to be fired at all.
This makes them incompatible with other mods that use them...?