Homeworld Remastered Collection

Homeworld Remastered Collection

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Capture All Mod test
   
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221.866 MB
2021 年 8 月 2 日 上午 11:36
2021 年 8 月 10 日 上午 4:02
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Capture All Mod test

描述
This mod was made because I love to capture as many ships as possible. I was so disappointed when I couldn't capture the Turanic carrier or Kadeshi mothership, so I made a mod to fix that!
This mod allows you to capture almost all ships in the Homeworld 1 Remastered Campaign.
This includes:
- All Fighters (Kushan, Taiidan, Turanic, and Kadeshi)
- ALL Flagships (Kushan, Taiidan, Turanic (carrier) and Kadeshi(needle ship))-
- Some ship relics (Khar-Toba and abandoned carrier)
Does not include:
- Homeworld 2 Remastered ships
- Science station in mission 10
- The headshot asteroid
It is recommended that you use Fred the Destroyer's 'Campaign No Unit Cap' mod to allow you to capture the flagships and generally more ships
Notes:
- Fighters require a single salvage corvette to capture
- All flagships, excluding the Kadeshi flagship, requires 6 salvage corvettes to capture
- The Kadeshi flagship requires 2 salvage corvettes (Because the 3rd corvette gets stuck which makes capture impossible)
Future plans:
- Make headshot asteroid capturable
- Make Homeworld 2 ships capturable
6 条留言
Atomniy 2024 年 12 月 31 日 上午 7:39 
I want a CAPTURE ALL mod comactible with Taidan campaign.
Right now if I run Taidan campaign + CAPTURE ALL - game breakes and wierd things happening - like research and production are broken, strange ships in your fleet...
WorldWarrior428 2024 年 11 月 29 日 下午 12:20 
:MCCHALO:
WorldWarrior428 2024 年 11 月 29 日 下午 12:20 
Cool mod
Zenduz 2024 年 11 月 29 日 上午 11:02 
stolen from another modder
Warmaster Horus 2024 年 11 月 22 日 上午 4:14 
is easy to capture then to construct in my opinion

"sorry for my bad ingles"
Warmaster Horus 2024 年 11 月 22 日 上午 4:13 
that true