Darkest Dungeon®

Darkest Dungeon®

54 个评价
Welcome Back Locked Strongbox
   
奖励
收藏
已收藏
取消收藏
Class Mods: Skins
标签: Curio
文件大小
发表于
更新日期
130.892 KB
2021 年 7 月 28 日 下午 2:44
2022 年 5 月 15 日 下午 6:30
3 项改动说明 ( 查看 )

订阅以下载
Welcome Back Locked Strongbox

描述
Hello people, ever wonder why sometimes when you use an antivenom on a Heirloom Chest it does nothing and other times it opens it fine? Or why you could open the Heirloom chest with a shovel even when the curio tracker said it does nothing?

Well that would be because there are 2 Heirloom chest in the game, one is a regular Heirloom chest that can only give you Heirlooms no matter how you open it, and the other is the Locked Strongbox that can contain anything in it.

The more you know, right?

Well, this mods unmakes all this fun stuff and brings back our old friend the Locked Strongbox, more details down below.

---------------
Why use this mod?

1 - Having 2 curios that look the same and even have the same name, while having different effects and ways to interact with them seams against the spirit of the game to me. So, sence the files for the Locked Strongbox are still in the game but are only used on The Old Road mission, while during the rest of the game it just looks like a heirloom chest; I just gave it back its old look and name.

2 - Every curio is only suposed to have one interaction with a suplly item, however the strongbox had 2 results from using a shovel in the game files, one being nothing and the other being loot. Well that seams to screw with the curio tracker and the game as the tracker always tells you the shovel will give you nothing when using it on a strongbox even after you get loot from it, that happens because the tracker can only store one value per supply item. So the nothing probability (that never procked) was removed in this mod. Sadly if you ever used a shovel on a strongbox before, that save file will not update your curio tracker, only on fresh saves or if you get a fresh tracker and copy it over to your old save can you fix this.

3 - You get to see the Locked Strongbox more than once per save file.

----------------
Here are the stats of both curios so you can decide if you want to use this mod to know what kind of chest is in from of you.

Heirloom Chest
Key - Heirloom x 4
Antivenom - Heirloom x 3
Nothing - 75% of Heirloom x 2, 25% of trap

Locked Strongbox
Key - Anything x 3
Shovel - Anything x 2
Nothing - 50% of Anything x 2, 50% of trap

---------------
This mod does not override the curio_props nor the curio_type_library, it just changes the Locked Strongbox and should be compatible with anything. Put this at the botton of your load order.
8 条留言
coffee 2024 年 8 月 8 日 下午 12:45 
very good mod
Vuohi 2022 年 5 月 15 日 下午 11:18 
@Kevin Haven't noticed any problems with the other curios.
Kevin  [作者] 2022 年 5 月 15 日 下午 6:18 
@Vuohi So I think I found the problem and fixed it, an update will come up soon.

However, have you had any problem with other curios? Like the Urn in the ruins not taking holy water anymore? On my testing it the problem had to do with DD and not my mod, I changed the mod to work around the problem but a lot of curios are no longer working. With any luck it will just be a me problem.
Shadowlurker4897 2022 年 5 月 15 日 下午 12:45 
Yeah it seems like you can only use the shovel one in the tutorial dungeon, even the curio tracker marks it with an X for not working after the tutorial dungeon, the antivenom one still works though!
Vuohi 2022 年 5 月 15 日 上午 12:20 
@Kevin No, it was in a normal dungeon.
Kevin  [作者] 2022 年 5 月 14 日 下午 11:36 
@Vuohi Was that on the tutorial mission on the ruins? If so, that chest is scripted and can only be opened with a key.
Vuohi 2022 年 5 月 14 日 下午 8:24 
Hmm, shovel didn't work as expected when I tried it.
Shadowlurker4897 2021 年 10 月 16 日 下午 4:43 
Thanks for making this mod and listing the differences between the 2.