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That appears to be something I forgot to work on. :/
I'll see about making that one a seperate node this week.
All done now.
Unfortunately, the INI configuration has been taken back into the backroom while I figure out how to get it to work correctly. Items prices have been manually set and I'll see about either balancing them out or providing an additional mode with different pricing sets. (Please, let me know if anyone knows someone that has worked on similar topics and/or knows about server replication in the unreal engine.)
I apologize for the massive delay.
Will be taking a look at the treasure hunter issue reported below.