全面战争:战锤2

全面战争:战锤2

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Masked Mustachio's Unique Henri le Massif
   
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标签: mod, Graphical
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6.307 MB
2021 年 7 月 25 日 下午 12:47
2021 年 8 月 1 日 下午 3:08
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Masked Mustachio's Unique Henri le Massif

描述
My wife and I are kicking around the idea of playing Bretonnia, but she wants to be Louen and I want to be Repanse. Working on mods for them made me realize how neat Henri le Massif is conceptually, but his in-game model leaves a lot to be desired. He is just a paladin set at 1.3 scale which makes him big not in a good way, so I made this mod to fix that.

This mod does not change anything other than looks (and everything that goes along with that). I think he probably could use some improvements to his skill tree (all paladins could) but I wanted to keep the scope of this mod to just visual. He is based on the hu1c (chaos) skeleton so I had to change animations and fit his new body to the hippogryph animation which was challenging but only because I had to learn how to do that.

I also decided to change the faction colors of Repanse to white/red to match Henri's color (and get it to work properly on him). I ended up really liking Henri's color combination in the White Dwarf magazine and the only way to get that color to stick on his Hippogryph is by changing the faction color. I also did the variant colors in case you pick him up on another faction...just be aware that his red/white will change to faction colors when he is on the hippogryph because of a known modding bug that there is no way to avoid. CA needs to fix their bug before modders can do anything about it. I MIGHT eventually make a custom shield for him as well. Not sure if it will match the White Dwarf art or the item description of his shield or some other design.

Thanks to h3ro and the AssetEditor guide he wrote for me. I could not have done this mod without AssetEditor and the help h3ro gave me on how to use it. It is an awesome tool and I'm super impressed with the coding. Check it out on the Modding Discord Channel here: https://discord.com/channels/373745291289034763/795235087352201226

Check out my other mods I made here: https://psteamcommunity.yuanyoumao.com/id/lumparoo/myworkshopfiles/?appid=594570

Speaking of Bretonnia, I also made a mod to help improve their infantry in an interesting way so check it out here:
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2120672256

Also please rate my mods so that they can get rated and noticed by other players with similar interests. I do really appreciate it.
20 条留言
MaskedMustachio  [作者] 2022 年 8 月 30 日 下午 12:16 
I will be doing that. The issue right now though is that this mod requires that I mod the mounted animations and that requires access to the Assembly Kit tools for whatever reason. So I am kind of just waiting for Oct's release of the Assembly Kit before doing this and a few other mods.
dragon_co 2022 年 8 月 30 日 上午 9:50 
Plase take it to TWW3!
MaskedMustachio  [作者] 2022 年 1 月 15 日 下午 6:46 
It would most likely be a mod incompatibility. Something that messes with campaign character arts in some way most likely. Changing animations of mounts or characters themselves. On my end everything looks dandy. Just for the sake of ensuring it is a mod compatibility issue just try the game with one mod installed to see. Then add in ones that you think could cause issues. Usually it is overhaul mods that mess with a bunch of tables and don't really do name changes from vanilla data.
Darkwolf 2022 年 1 月 15 日 下午 6:36 
Henri T poses on the campaign map.
MaskedMustachio  [作者] 2021 年 8 月 1 日 下午 3:09 
There was an issue with the mounted animation in battle that I didn't catch before release. It has been fixed.
MaskedMustachio  [作者] 2021 年 7 月 29 日 上午 7:51 
Thanks!
Julietta 2021 年 7 月 29 日 上午 2:51 
M A S T E R work.
Bastilean 2021 年 7 月 28 日 上午 8:32 
N i c e
MaskedMustachio  [作者] 2021 年 7 月 28 日 上午 8:24 
Sure. It is done.
Bastilean 2021 年 7 月 27 日 下午 10:42 
Very cool! Could we get a picture of him next to a regular good boi