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Rotate Buildings
   
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9.747 MB
2021 年 7 月 24 日 上午 12:43
2 月 21 日 下午 8:36
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Rotate Buildings

描述
Rotate Buildings

Rotate or mirror* almost any building. Especially useful for the symmetrically inclined!

*note: objects can either be rotated or mirrored, not both. I made it do whatever made sense for the building.



53 条留言
n3mes1s 10 月 7 日 下午 12:59 
The mod doesnt really work, at all. So many problems but seeing the last update was almost four years ago... i would consider this mod dead and unless someone can update it not worthy to use it.
dfurray 9 月 14 日 上午 2:22 
Bug I noticed for the grooming station, if you rotate it the dupes won't use it.
Vargo 9 月 11 日 上午 2:04 
I wish this would mirror gas vents too :(
Bunny 6 月 11 日 下午 12:48 
I have the same bug as Matze, in the interaction of these two mods, would love a fix of course, but for sure I'm aware it's impossible to support every possible interaction.
Matze149 6 月 9 日 上午 12:27 
Hi,

this mod seems to have some problem with the "Auto Change Wardrobe" mod.
Whenever I build that building, the game crashes, marking the Rotation mod as problem.
I also get the following exception:

Error in Auto Change Wardrobe.DirectionControl.OnSpawn at (108.50, 233.01, -19.50)

System.NullReferenceException: Object reference not set to an instance of an object
at RotateBuildings.RotateBuildings+PatchDirectionControl.Postfix (DirectionControl __instance, WorkableReactable+AllowedDirection& new_direction) [0x0002a] in <261563c8468f4013bc7022efe7b8932b>:0
at (wrapper dynamic-method) DirectionControl.DirectionControl.SetAllowedDirection_Patch1(DirectionControl,WorkableReactable/AllowedDirection)
at DirectionControl.OnSpawn () [0x00006] in <5375d36347d34bc0b1ea487bdcad48e4>:0
at KMonoBehaviour.Spawn () [0x0005d] in <1f583ce96a48430ba66629e5477a0517>:0
Teddybear 4 月 5 日 上午 12:21 
Hi @Xengulai, I found an issue when flipping the petroleum generator: the position where the polluted water outputs doesn’t flip correctly.

Before flipping, the generator was oriented as XYZ, and the polluted water came out at Z. After flipping to ZYX, I expected the polluted water to still come out at Z, but it’s now coming out at X instead—so it looks like the output position didn’t flip as expected.

Could you help fix it? Thank you! :)
Lạc! 2 月 21 日 下午 10:41 
i cant update it :( something wrong happend
Xengulai  [作者] 2 月 21 日 下午 8:39 
@Fox, 1.0.5 adds support for The Bionic Booster Pack

@Arxon, structures can either be rotated or mirrored, not both. I used my judgement to make that call on an item by item basis. Most object are just mirrored.
Arxon 2 月 19 日 下午 4:39 
Hello. Please tell me how you can mirror a structure instead of rotating it 90 degrees? I'm specifically interested in the transformer.
Fox 1 月 28 日 上午 4:43 
The new buildings added in the bionic DLC - is there any plan to update to allow these to be flipped? Such as the gunk extractor / lubrication station / Power bank charger etc.