Portal 2

Portal 2

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Portal: Dawn #5
   
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Portal: Dawn #5

1 kokoelmassa, tekijä buttsicle
Portal: Dawn
20 luomusta
Kuvaus
Two chambers - the first is a large chamber featuring a cube, multiple pellets, changing autoportals and oscillating scaffolds.

The second introduces the turrets! Use your portal to propel them to a fiery death in the incinerator.

The Companion Cube is hidden similarly to the one in the last map! Keep a good eye out for a little hint at the very beginning of the chamber, that'll help you find it!
9 kommenttia
TeslaPenguin1 4.8.2021 klo 0.40 
Managed to softlock myself in the 2nd puzzle - got hit by an orb right after a save point.
buttsicle  [tekijä] 23.7.2021 klo 6.37 
Literally all of that wooshed right over my head. I don't think the effort is worth it for such a little change honestly.
Andy T 22.7.2021 klo 16.28 
Uh it might be trivial if you know some Hammer, here is a run down.

1. Open a new blank map put the P1 transit platform there.
2. ` to open Console do puzzlemaker_export blah.
3. Use Hammer to open blah.vmf
4. According to blah.vmf, P1 platform uses ___.vmf as a self-contained instance.
5. Open that, find func_instance_param_io, mess around the variable responsible for speed.
6. BEE2 messes your compiler, Hammer cannot compile. Go back to BEE and play run it.
buttsicle  [tekijä] 22.7.2021 klo 7.00 
I honestly wish I could, but I can't speed them up with the version of beeMod I use unfortunately. They'll have to stick to that speed.
Andy T 22.7.2021 klo 3.42 
OK, what @GSC said.
GSC 21.7.2021 klo 15.21 
Good puzzles, but please speed up the moving platforms. It takes forever to cross the room when the energy balls are already dealt with.
dad 20.7.2021 klo 12.44 
Nice job dude, satisfying ending
ryeplease 18.7.2021 klo 16.53 
These maps are amazing! They definitely need more attention. I know it was made with beemod, but I honestly thought it was made in hammer. Amazing work!
quatrus 18.7.2021 klo 16.08 
nice P1 map - thanks for creating.