破门而入2:北方特遣队

破门而入2:北方特遣队

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Task Force Cacciatore: "OP Loose Ends"
   
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Content Type: Missions
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2021 年 7 月 18 日 上午 5:23
2021 年 7 月 18 日 上午 7:56
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Task Force Cacciatore: "OP Loose Ends"

在 Imaginario 的 1 个合集中
Task Force "Cacciatore" Collection
14 件物品
描述
"Operation Loose Ends"
Mission: Eliminate Terrorists
Operators: 4

Backstory: Some of the extremist groups from Uregistan have created cells in other countries from which they operate and orchestrate terrorist attacks.

Briefing: A terrorist cell has been found in Pakistan in a residential area. Eliminate the cell. Simple as that.

{Task Force "Cacciatore"}
Task Force "Cacciatore" was formed and officially signed in Italy between several european countries like France, Malta and Italy as well as the US. The purpose of this task force was to disturd, reduce and limit terrorist group activities around the world. The multilateral task force is made up of SF members from the different countries that were part of the agreement.
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4
2022 年 3 月 20 日 上午 8:51
Mission Requests/Ideas
Imaginario
10 条留言
Imaginario  [作者] 2022 年 1 月 31 日 上午 10:10 
Thanks! Good idea!
jztemple 2022 年 1 月 15 日 下午 8:22 
Enjoyable map, very interesting details. You should add the Danger Areas to the map for CIA operations, unless of course you intended that the CIA operatives could access the entire map.
Imaginario  [作者] 2021 年 8 月 9 日 下午 12:08 
Nice to hear that I will take it into account in future missions! :)
Kris 2021 年 8 月 9 日 上午 9:46 
The lower level made this a very very neat looking scene. Would love to see more vertical scenery!
Imaginario  [作者] 2021 年 8 月 6 日 上午 6:55 
Thank you! Hope you enjoyed! :)
Jacker Deluxe 2021 年 8 月 5 日 上午 11:34 
Banger map! Amazing pacing and easy to approach^^
Imaginario  [作者] 2021 年 7 月 26 日 上午 2:37 
It is a trigger for it and supposed to simulate the terrorists triggering the IED in panic when you try to enter the room! :)
Vi-El 2021 年 7 月 25 日 下午 7:11 
Is the bomb gonna explode at pure random or after a timer? Cause it has exploded on me twice but no one shot at it
Imaginario  [作者] 2021 年 7 月 25 日 下午 12:27 
Use the terrain tool to "cut out" the playable area. Use any object you see fit to be used as the "ground" (Increase its size in needed) The use shift+y+ scroll wheel to lower it below the playable area. :)
Snafu 2021 年 7 月 25 日 上午 10:08 
how did you make it look like it was on a second floor?