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https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2892213958
Thanke, enjoy.
Still thinking about upgrading to Mk2, mostly visually. Maybe soon!
By default the lamps are powered by a small backup lighting battery, turn it off.
I was unable to replicate and identify the issue with the bots. Slightly tweaked the waypoints on the stairs next to the reactor as the bots could linger there, but nothing critical.
Yeah, both level generation and outpost generation didn't take into account the end of the bow because Hull but there were shells that also counted as hitboxes, so the levels was less than the length of the sub, I didn't know that the generator only uses hulls.
In a couple of days I will load another submarine and try to improve Kasatka.
- Added a tiny pseudo Hull to the end of the bow to account for level generation.
@Wes
@CrucialDude
This should help with docking issues.
If you are already in the campaign you can use the save decompressor to get your copy of the submarine.
Just copy from the new version the tiny hull from the edge of the bow into your sub and compress it back.
So this is because of the new outposts generation..
Previously their compartments couldn't be much lower than their docking port..
Well, I was told how to trick it. The problem is that the generation takes into account only Hulls, and the front part extends 12 meters further than the outermost hull of the shuttle docking compartment, so I'll try to add a tiny hull at the end of the bow.
Thankee, cheers