Rivals of Aether

Rivals of Aether

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Tails
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2.476 MB
2021 年 7 月 12 日 上午 9:22
2024 年 3 月 3 日 下午 6:57
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Tails

在 ricE_ECD 的 2 个合集中
ricE_ECD's Rivals of Aether Mods
29 件物品
ricE Rumble 2024 Character Collection
15 件物品
描述
Miles “Tails” Prower flies into Rivals!

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Tails has a very aerial focused playstyle, oriented towards taking opponents out for long strings of aerials and specials in the air. His Neutral and Down Specials use some of his gadgets that he’s made as long ranged options. Take flight with your Forward and Up Specials to chase after and follow up your opponents!

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Neutral Special: Energy Shot
Tails pulls out one of his gadgets to fire off an electric projectile at opponents. Inflicts brief stun on hit. If fired in the air, it will be shot at a downward arc that ricochets off the ground.




Forward Special: Air Lift
Tails dives forward with open arms. If Tails comes in contact with someone, he’ll grab them and kick them upward. Is useful as both a horizontal recovery option as well as an offensive tool. Goes into pratfall if whiffed, so be careful.



Up Special: Flight
Tails’ trademark ability takes form as his Up Special! With this move, Tails can ascend upward by holding or mashing the Special button. After a while, he’ll go into pratfall after getting tired. While flying, you can cancel the move into any of his aerials: if you hit someone with that aerial, you can avoid pratfall to keep the string of aerials going!



Down Special: Remote Robot
Tails pulls out his Remote Robot gadget from his very own game, Tails Adventure. Once thrown, this robot will travel at an arc, and once it lands, it will walk back and forth on the stage. If it comes in close contact with an opposing player, it will jump upward and explode! Opponents can get rid of it by hitting Remote Robot with any attack, so be careful.

Hitting Remote Robot with Neutral Special will cause it to instantly explode with a strong hitbox.
Touching Remote Robot with Forward Special will cause Tails to pick it up and throw it as a projectile!



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Some of Tails’ normals also have unique attributes to them.

Down Tilt: Slide
Tails slides forward. Can go off ledges. On hit, you can jump-cancel it.



Up Strong: Magic Upper
A powerful uppercut using one of Tails’ gadgets. Has a sweetspot at the tip of the fist.

Uniquely, Tails cannot perform a DACUS (Dash Attack Cancel Up Smash) with this move. However, by jump-canceling Down Tilt on hit, you can cancel into Up Strong, gaining a lot of speed!



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Grab Tails’ home stage, Emerald Hill Zone, here:

https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2545217207

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This mod has custom sprites made specifically for Rivals made by ricE. Please do not reuse or re-upload these sprites anywhere without permission!

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Special thanks to BobTheGUYYYYY for making the portrait and victory theme for this character!

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Tails is a character from the Sonic the Hedgehog series, an intellectual property of SEGA and Sonic Team. This is purely a work of art made out of love for the Sonic brand, with no intention of being used for profit or infringing SEGA or Sonic Team’s rights. All rights reserved.
热门讨论 查看全部(1)
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2021 年 7 月 30 日 下午 3:02
Down B
ThunderTech
37 条留言
Minty Tails 10 月 25 日 下午 6:22 
Can you make a super tails Palette
Kalidos 8 月 17 日 下午 5:14 
PLEASE BUFF HIS SMASH ATTACKS, IF I WANT A KILL I HAVE TO GET MY OPPONENT TO OVER 175 PERCENTAGE I LOVE HIS COMBO GAME BUT I HAVE TO PUT IN THREE TIMES THE AMOUNT OF EFFORT FOR ONE KILL!
Metal Sonic 6 月 17 日 下午 10:11 
i think the moveset is fine but the fucking EYES piss me the FUCK OFF man

they are wide, feel misplaced, and because of the size it causes his head to have to be way too big aswell. like FUUUUUUUUUUUUUCK man, im sorry but these fucking eyes are so shit
Doctorshatehim 6 月 15 日 下午 4:08 
pretty sure this is just SSF2 tails. not saying that's a bad thing (i actually love ssf2), i'm just saying that it's a thing.
spirex2009 5 月 18 日 下午 1:59 
this is the best tails on rivals but could you make him smaller to mach the other sonic characters he is too tall
EZWii 3 月 6 日 上午 6:28 
he is way too tall wich makes him look weird next to other mod sonic characters
VB 2 月 24 日 下午 9:52 
And lastly I think that side special should have much less knockback so it can function as a proper combo tool, it feels really bad seeing all his combos go away if the opponent just holds di away after a side special. Last last thing is that his frame data is a little lacking at times, I think making the entire down air hitbox spike for the first 2 frames it's active and then have a sour spot hitbox the following 2 frames would feel a lot better, also moves like up strong feel a little too slow to use so I think it would be nice to be advanced to around frame 9/10, on that topic as well I think neutral air should be advanced 2-3 frames because it feels a little too slow on startup, and jab should have a shorter cancel window into it's next hit to speed it up because his jab feels extremely slow and makes combos out of jab feel awkward. Again this is an amazing mod I think the sprite work is fantastic but I'd love to see some more tweaks for balancing!
VB 2 月 24 日 下午 9:52 
This is easily the best Tails mod on the Rivals workshop and I think he's amazing to play as, but he's also a little too weak currently in my opinion, he has no real good burst option and his projectiles are very slow and easy to react to or predict(neutral special specifically comes out way too slowly to be used for continuing combos and even makes combos harder to use in cases because of the way it pushes him away when used in the air). Also like I've seen others mention he lacks kill power in moves other than his up air with sweet spot, so it's very difficult to actually ko the opponent and gets very repetitive after a while, I think giving down strong and forward strong more knockback scaling would be extremely nice, I think down special as well could function as a kill move specifically when thrown with side special to allow for safer kill options that still have good risk reward.
ArcadenOre #FixTF2 1 月 23 日 上午 11:18 
Can Tails get a custom AI? Cause the basic AI can't use the full extend of his moves like how Knuckles or Classic Sonic works, but other then that I love the ideas and the references keep up the work RicE :D
Segvent 2024 年 1 月 14 日 下午 6:07 
One last thing.

Could we get a Voice Update to have him use voice clips like some of the other Sonic Characters out there?

would be pretty neat.