MechWarrior 5: Mercenaries

MechWarrior 5: Mercenaries

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Flamer Laser
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2021 年 7 月 11 日 下午 8:43
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Flamer Laser

描述
Extremely absurdly rough mod to replace the particle effect of the Flamer with a yellow beam, like a laser. You can now use the flamer without blinding yourself! The new flamer particle is a clone of the medium laser particle, but yellow.

And... that's about it. It replaces Ray_Flamer, so anything that changes that may be incompatibility. But the chances of that happening is very low.

I don't know how to go about making this look nicer, if you have any advice, do contact me via comments.
13 条留言
S-3131 2024 年 9 月 17 日 下午 9:17 
piss flamer :steamthumbsup:
Kabet 2023 年 3 月 5 日 上午 8:53 
THANK YOU for making this mod! I can finally see what specific part I am shooting and i can see my actual range. wish it looked better but i'll take what i can get, and i can't make anything better.
IronJavelin 2022 年 5 月 20 日 下午 1:48 
turn it into a lava beam would look much cooler and fit better (mechassault had this)
Hydremajor117 2022 年 4 月 16 日 上午 7:23 
do you think it'd be possible to make a version using the Meltagun effect from Dawn of war ?
SPEEDRUNNER - Z 2021 年 9 月 30 日 下午 4:23 
hey i cant launch the game would have changing the file in system settings be stopping me from getting to the main menu.
Kurst 2021 年 7 月 30 日 上午 9:41 
Thank you for the awesome mod! I'm use to yellow being heavy lasers and Medium laser still takes up a good bit of screen space on small mechs. I'd very much like to try a version with the small laser in purple. I'm nick naming it the Mace Windu version although that should really be the Large laser lol.
SPEEDRUNNER - Z 2021 年 7 月 22 日 下午 5:59 
but is there a way for removing flashing from dead VTOL's for example?
trickcrtreat 2021 年 7 月 17 日 下午 12:21 
i'm digging it. i can run my fire starter with out blinding myself.
蛍Firefly  [作者] 2021 年 7 月 15 日 下午 7:43 
Yes, without the !!!- and -!!!
SPEEDRUNNER - Z 2021 年 7 月 15 日 下午 7:28 
copy paste this directly on a new line at the bottom?

!!!- [SystemSettings]
r.SceneColorFringeQuality=0
r.SceneColorFringe.Max=0
r.MotionBlur=false
r.MotionBlur.Max=0
r.MotionBlurQuality=0
r.DefaultFeature.MotionBlur=0
r.DepthOfFieldQuality=0
r.EyeAdaptationQuality=1
r.EyeAdaptation.MethodOveride=2
r.BloomQuality=1
r.LensFlareQuality=0
r.DefaultFeature.LensFlare=0 -!!!