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Yes. As of this post, 2024.06.27 @ 23:07:15, I can confirm this mod does not work in the Omenroad Legacy Challenge content - Stands to reason in regular Challenge content as well, maybe even in the Omenroad campaign.
Good news!
Seems you can simply disable it, even while already in a game and your stats will adjust as though the mod was never active in the first place!
As the user below me said, both Melee and Ranged Accuracy have been merged.
You're also welcome to adopt any of it; I won't have to worry about maintaining it then. Just let me know, and thanks for the work!
The tweak does two to three things:
--Increased level cap from 7 to 14; essentially uncapped it while extrapolating vanilla xp growth.
--Tweaked # of stats allocated to front-load them more. I prefer this way myself to get more of a spread of abilities instead of min/maxing the same ones over and over.
5/4/4/4/3/3/3/2/2/2/2/2/2/2 is the progression I picked.
--(Optional) Adjusted quicker the xp growth of Hunter and Mystic. Initial rank 7 required warrior, hunter, and mystic to need 270, 420, & 486, respectively; adjustment made it 270, 324, & 351.
Nothing else was tweaked value wise.
In levelUpStats you can modify the stat increase, InUsedUp the number of uses (and in the effects you have number of uses too).
My issue is that vanilla level-ups increase 8 stats by a small amount, but this mod allows a moderate increase to only 3. I would prefer those 4 stats to auto-increase, and then choose 4 other increases from the rest.
@Popeh: In "assets/data/aspects" folder "usedUp" file you can change uses.