Barotrauma 潜渊症

Barotrauma 潜渊症

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[OUTDATED] <MAM> More Abandoned Modules
   
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2021 年 7 月 1 日 上午 11:44
2021 年 8 月 8 日 下午 2:42
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[OUTDATED] <MAM> More Abandoned Modules

描述
<b> [OUTDATED] <b/>
Just letting anybody know. I haven't updated the mod for a long time so expect some issues or complications between other mods. For now, i'm not planning to update nor fix any of the issues in my mod due to lack of time.
I'm sorry .

Hey everyone!

So basically it's my attempt to add little bit more variety to abandoned outposts.
Even though , the outposts are really enjoyable, they are very limited in amount of modules .
There's 1 to 3 modules for each room type like Engineering or Research.

This mod more variety in rooms types for the abandoned outposts.
In the near future, i will try to add more modules and types like abandoned mining area [at least i will try].


Let me know if you like it , or if there's anything i should fix or change.

Enjoy!

List of Modules:
-12 Modules
[Around 1-2 Modules for Room Category each]
[3 Mine Modules]

Updates:
------------------------------------------------------------------------------------
0.1 - Added New CrewModule and added some small changes to old Rooms.

0.2 - Fixed Reactor Hitbox so you can no longer get stuck beneath it ; Made ladder longer in Engineering Module to prevent getting stuck on the second floor.

0.3 - Added new Docking Module ; Updated Engineering Module Hulls

0.4 - Added Mine Modules to Abandoned Outposts !!! ; Minor Fixes
[3 Mine Modules + Hallways]
43 条留言
hUbert 2 2024 年 2 月 23 日 上午 4:16 
just a heads up since devs will update abandoned outpost module flags
hUbert 2 2024 年 2 月 23 日 上午 4:15 
6e9f252558: Use special outpost module types in colony modules too (see 0a72fef)
0a72fefa59: Changed how we configure which outpost modules are for abandoned outposts. The way we'd configured them caused problems with how modders can add new modules: the abandoned modules used the same module types as normal outposts, but we're just restricted to only be used in abandoned outposts. That meant a mod could not add a new module that's used in all types of outposts by setting the location type to "Any", because it woudl also be used in abandoned outposts. Now we instead use special outpost module types in abandoned outposts ( "AbandonedAirlock", "AbandonedAdminModule", etc). FakeFishGames/Barotrauma#13437
Racc 2023 年 8 月 20 日 上午 3:54 
well that formatting didn't work :D
Racc 2023 年 8 月 20 日 上午 3:54 
[h1]Hello Sir![/h1]
Asking for permission to revive the mod, aka publish my own version with fixed modules.
Otherwise I could send you a fixed(er) version through other means.
Otherwise the otherwise = no deal, i'll keep it for my self
[adding gaps for water, fixing not working junction boxes+lights, fixing bot waypoints, adding appropriate tags to lockers/containers]
Meeps 2023 年 5 月 30 日 上午 8:18 
Still hoping this gets picked up someday!
Crimson 2023 年 1 月 7 日 上午 8:38 
I think you should continue this mod, it's a piece of art
ptrippin_99 2022 年 12 月 23 日 下午 2:25 
this is a cool mod
Meeps 2022 年 4 月 22 日 下午 2:41 
SChrisu if ya ever plan on updating would love to see more content from ya!
hUbert 2 2022 年 3 月 4 日 上午 9:58 
The mod folder is Barotrauma\Mods\SecurityModule_03_Abandoned

Any way to rename it to "MAM" or something?
SChrisu  [作者] 2022 年 2 月 21 日 下午 1:52 
not sure. I haven't updated the mod since august.