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https://youtu.be/3YO2WjvDsQI
A few wishes for the future is if you can offer the player and AI more choices of gameplay.
*A single insertion point is okay but it is a slog to get around the structure to the other points of entry, especially when there is little to no resistance on the way.
*The enemy is dealt a pretty bad hand, which makes surrounding them and the house a cakewalk since the alternatives for them is to hunker down inside or run out in the open and get gunned down, some fortifications, or vantage points either inside or outside would do wonders methinks.
Great job for your first map!