安装 Steam
登录
|
语言
繁體中文(繁体中文)
日本語(日语)
한국어(韩语)
ไทย(泰语)
български(保加利亚语)
Čeština(捷克语)
Dansk(丹麦语)
Deutsch(德语)
English(英语)
Español-España(西班牙语 - 西班牙)
Español - Latinoamérica(西班牙语 - 拉丁美洲)
Ελληνικά(希腊语)
Français(法语)
Italiano(意大利语)
Bahasa Indonesia(印度尼西亚语)
Magyar(匈牙利语)
Nederlands(荷兰语)
Norsk(挪威语)
Polski(波兰语)
Português(葡萄牙语 - 葡萄牙)
Português-Brasil(葡萄牙语 - 巴西)
Română(罗马尼亚语)
Русский(俄语)
Suomi(芬兰语)
Svenska(瑞典语)
Türkçe(土耳其语)
Tiếng Việt(越南语)
Українська(乌克兰语)
报告翻译问题










@Wang Chi I like to thing that the purpose of this mod is to test units, or to mess around with friends in
Hi! Sadly I am unable to use the 1 credit 1 second + infinite unit cap mod because the infinite unite cap portion of the mod overloads my game causing severe lag. I instead chose to only use this mod which is only 1 credit 1 second, but then while playing I realized that I couldn't build ships anymore for no obvious reason. Then I went back to the (1 credit 1 second + infinite unit cap mod) description which mentions it also removed crew requirements. I'm guessing this might possibly be the issue. Please would you consider updating this 1 credit 1 second mod to also remove the crew requirement? Without crew requirement removed, 1 credit 1 second will only build a very small number of units very fast before being unable to build any more, resulting in being defeated by the AI very quickly. Thank you for reading my feedback and have a very nice day.