Ravenfield

Ravenfield

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Quick Throw [EA26+]
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Content Type: Mutators
标签: Modded Content
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338.026 KB
2021 年 6 月 28 日 下午 10:29
8 月 28 日 上午 8:15
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Quick Throw [EA26+]

在 RadioactiveJellyfish 的 1 个合集中
RadioactiveJellyfish's Mutators
22 件物品
描述
Now requires EA26!

Frag out!

A mutator that gives the player three slots for quick throwing equipment. Comes with built in compatibility with my voice reaction mods! The left most equipment slot is what's counted first, so keep that in mind when arranging your loadout.

You can change the key bindings and the config and hide the HUD element as well should you wish. The throw speed is also adjustable should you wish.

You can blacklist items in the configs as well as add tags so that they can be equipped in a slot. By default smoke grenades are black listed. You can edit this in the configs.

Throw mode only affects certain weapons! For example, the grenades found in Apsel's Arsenal Overhaul have different throw distances depending on if you're aiming or not.

IMPORTANT NOTE: If you decide to add or remove entries to the black list and tags do not add spaces between the comas. Just put comas between each entry.

IMPORTANT NOTICE #2: At the moment, guns using Phoenix Framework bug out when used with Quick Throw. Other mods that modify that inventory in any way may also cause conflicts with this mod, so take note of that. I'll try to address incompatibilities but please understand that it won't be possible in every case.

LEGACY VERSION HERE: https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2604740276

if you find any bugs, please feel free to let me know in the comments and I'll try to address them when I have the time

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热门讨论 查看全部(1)
21
2024 年 2 月 6 日 下午 4:34
Bug Reports
RadioactiveJellyfish
118 条留言
RadioactiveJellyfish  [作者] 10 月 8 日 上午 1:04 
That's a bug with multiskins I'm afraid. Not sure what I can do to fix it on my end.
你并不孤独 10 月 8 日 上午 12:18 
@RadioactiveJellyfish EA32, related to Multiskin Mutator
ADN 9 月 14 日 上午 3:30 
The old way of managing keybinds was better in my opinion.
RadioactiveJellyfish  [作者] 8 月 22 日 下午 10:42 
Is this on beta branch or stable?
你并不孤独 8 月 22 日 下午 10:39 
Bug: after throwing grenade, player arms skin will be forcibly replaced to vanilla default skin
ravenfield guy 3 月 14 日 下午 8:22 
when is this gonna get updated
RadioactiveJellyfish  [作者] 2024 年 7 月 16 日 上午 8:16 
Long Throw is for some weapons like Apsel's Arsenal Overhaul, which has two "throw modes". One short and long, it just makes it compatible with that subsystem.

The loadout changing anytime is a failsafe for mods that change your loadout without requiring a respawn. (i.e. loadout changer, Improved Weapon Pickup, etc.)

Both options are just there for mod compatibility.
Karl 2024 年 7 月 16 日 上午 7:22 
I'm confused of what happens if i don't do recommended things, what makes "Toggle Throw Mode" necessary? I tested it and as example, it just shows a text of "long throw" under the icons when i turn it on which seems very unnecessary to mind. Even more confusing, "If my loadout changed at any time", what do you mean? how and what can it happen and how is it even a proplem?
Captainjack 2023 年 9 月 13 日 下午 8:12 
i sorta wish it had the Call Of Duty Modern Warfare style grenade throw....it would make Ravenfield alot more tactical and it would make the game more simular to Modern Warfare
KamenRiderScar 2023 年 8 月 1 日 上午 1:05 
Sig's RPG's don't work with this. I've also sent this report to Sigmoton as well.