Garry's Mod

Garry's Mod

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[Star Wars] Belsavis Facility
   
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素材类型: 插件
插件类型: 服务器内容
插件标签: 快乐,
文件大小
发表于
266.211 MB
2021 年 6 月 22 日 下午 5:13
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[Star Wars] Belsavis Facility

描述
Map I made a few years ago to be used as an event map. It's a large sprawling facility based on the planet Belsavis, with multiple pathways for players to take. It features the following:

- Landing platform, detailed interior & exterior
- Facility Entrance, 3 distinct pathways for players to pursue
- Reactors that can be turned off to disable facility lighting
- Hangars from which ships can enter (or escape from), with an "escape path" built into the map with arrows to ensure a ship is out of player line of sight when deleted
- Maintenance shafts that lead through different maintenance bays, as well as a data room
- Ray Shields SPECIFICALLY DESIGNED to not be able to be used by players. They are ONLY able to be destroyed (or setup as fading doors/or used with some other tool) by staff. This is intentional, to keep the control and pacing of the event fully in the hands of a gamemaster
- Tram leading from the upper facility level to the lower facility level
- Lava Room (Boss Room) where players can fight through; with a small floating platform going around the room.
- Caves that lead from the Lava Room out into the maintenance shafts for quick escape through hangars or back through the entrance.

I WILL SAY AGAIN. The ray shields on this map DO NOT have buttons on them; this is intentional, as a former GM, I hate players who ruin the pacing of an event by running through areas that aren't in play yet, as such, the only way for these to be opened is for them to be removed via a toolgun. You can also utilize fading doors, or whatever else you want to. The whole idea is to give complete control to a GM.

This is a map intended to be used in multiple ways, so how you use it is up to you. Enjoy.