Left 4 Dead 2

Left 4 Dead 2

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ROS: 随机障碍物生成 (RNG)(BETA)
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Game Content: Campaigns, Scripts
文件大小
发表于
更新日期
382.790 MB
2021 年 6 月 22 日 下午 4:44
11 月 7 日 上午 9:25
427 项改动说明 ( 查看 )

订阅以下载
ROS: 随机障碍物生成 (RNG)(BETA)

在 MANACAT 的 3 个合集中
MANACAT's Local Server Support Tools
36 件物品
MANACAT's CHOICE
20 件物品
MANACAT's Hard-Mode Modules
17 件物品
描述
该模组会在官方地图上生成并放置随机障碍物。
您是否曾经一直玩相同的地图,有时希望有一些新的东西?
难道仅仅通过稍微改变放置的结构就可以改变游戏体验吗?

- 创建的附加结构是从与地图氛围相匹配的对象中选择的。
- 每轮都会随机产生物体。
- Most of the newly deployed vehicles can be hit and dribbled by Tanks. (except buses or military vehicles)

地图的进展路径可能会随概率而改变。
In some campaigns, there are several route in addition to the main ones. But since people prefer fast routes, these side routes are often overlooked. Maybe there are people who have never been there and didn't even know there was such a route?

- In Chapter 1 of No Mercy, the shortest route to the subway station may be blocked. You need to go through the warehouse behind the parking lot.
- In Chapter 4 of the Blood Harvest, the warehouse door may be closed. You have to go around the back of the building.

该模组可以在对抗下使用。
两队可以在相同的结构布置条件下轮流进行公平的比赛。

仅支持官方地图。 这不会影响附加战役地图。
目前支持的战役地图如下。

- 毫不留情 (No Mercy)
- 坠机险途 (Crash Course)
- 死亡丧钟 (Death Toll)
- 静寂时分 (Dead Air)
- 血腥收获 (Blood Harvest)
- 消逝(短暂时刻)(The Passing)
- 牺牲 (The Sacrifice)
- 死亡中心(死亡中心)(Dead Center)
- 黑色狂欢节(黑色狂欢节)(Dark Carnival)
- 沼泽激战(沼泽激战)(Swamp Fever
- 暴风骤雨(暴风骤雨)(Hard Rain)
- 教区 (The Parish)
- 最后一刻(临死一搏)(The Last Stand)

※ This add-on can be used alone, but it is also great to use with Random Car Alarm Controller. (recommended)

※ This addon conflicts with the addon below.
This addon modifies the "nav mesh" of the map to actively take advantage of obstacles. Because of this, it cannot be used with another addons that also modify nav meshes.
- Corrected Nav
- NavFixes

热门讨论 查看全部(2)
1
2024 年 9 月 19 日 下午 3:02
Does not work with "Hard Rain's Population Restored"
Sir.JJ
0
2024 年 11 月 10 日 上午 4:12
Fire on the balcony next to spawn on c8m1_apartment causes huge FPS drop?
raizenxd
651 条留言
kumbaya 11 月 14 日 下午 4:20 
Is there a way to select specific random entities to always appear? It would be nice for stuff like the barricaded tower in dark carni finale.
rmiharg 11 月 10 日 上午 8:35 
Mr Fox Wilde, I had that problem to, and when I was cleaned up my workshop subscribtions, the mod works fine now, i guess you got the scripts that doesn't combarable with ROS, so you need to check 1 by 1 script mod that broke ROS. It's importantly to delete "hard Rain's Population Restored" or mods that modifies or change's "naw mesh", check description of mods that you'll consider as a conflict mod
Mr Fox Wilde 11 月 8 日 下午 8:48 
IDK what kind of update you did, but it did stop working for me. I see cars getting in clipped together and path ways getting blocked on both ends si i had to rely on the special infected to break the walls, and several invisible props/pathways that is refusing to reveal itself.
ArrayOfHopeLive 11 月 8 日 下午 3:04 
i find that the "left 4 bots 2" mod is a useful mod to help find areas of the map where the bots have trouble pathfinding through.

for example, i found 2 areas here where the bots have trouble pathfinding because they think the Navmesh connects when it does not connect

https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=3602247265

https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=3602247757

here are 2 spots the bots will try to pathfind through when it is clearly blocked. these are on the Dead Center campaign, both on the "Streets" chapter i beleive
Ren 11 月 8 日 上午 11:47 
that have stopped working.
Zahkrosis 11 月 8 日 上午 6:17 
Unfortunate this seems to have stopped working.
ILoveGiantFurryWomenSteppingOnMe 11 月 6 日 下午 10:22 
It crashes way too much for me sadly, but super cool add on
Toshiko_ 11 月 6 日 下午 5:57 
instead of random spawns how do i make them always spawn it?
jellyfish ଳ 11 月 6 日 上午 11:11 
seem to crash for me on most map with the recent update
Cr0w 11 月 2 日 下午 2:48 
Currently crashes for me on Swamp Fever, only on map 1.