工人与资源:苏维埃共和国 Workers & Resources: Soviet Republic

工人与资源:苏维埃共和国 Workers & Resources: Soviet Republic

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Old Custom's House
   
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Building
Buildings (by category): Citizen facility
文件大小
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更新日期
1.981 MB
2021 年 6 月 16 日 上午 9:43
2022 年 10 月 12 日 上午 10:45
5 项改动说明 ( 查看 )

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Old Custom's House

在 Novu 的 1 个合集中
Early Start 1900 to 1950
139 件物品
描述
Old Customs House.

Can be placed on top of existing customs houses to give an older look for early starts. No colision enabled. Low cost.

Added medium sized custom house.
18 条留言
Tuvka 2022 年 10 月 13 日 上午 1:20 
Agreed, much better than the vanilla average custom. Just the usual replacement of textures in the game is not enough :( You really need to demolish the vanilla customs and build a new one.
By the way, can you somehow attach customs sounds?
Novu  [作者] 2022 年 10 月 12 日 下午 5:36 
The middle customs should be optimized too.
Tuvka 2022 年 10 月 12 日 下午 5:14 
Aaaaaaa, you have your own version of the middle customs ...
Is there an option that you will make another version of the average customs (even if only textures for replacement) of the same size as the vanilla one?
Novu  [作者] 2022 年 10 月 12 日 上午 10:52 
Okay fixed that issue too so now changes should apply without rebuilding.
Novu  [作者] 2022 年 10 月 12 日 上午 10:43 
I updated the model but it won't affect any existing custom houses. You will have to rebuild them in the landscape editor.
Novu  [作者] 2022 年 10 月 12 日 上午 10:13 
Thanks for those
Tuvka 2022 年 10 月 12 日 上午 7:41 
Hello bro, here for all three types of customs, anti-blocking of transport is registered. Fight traffic jams at customs :)

https://drive.google.com/file/d/1E4_R5sV2z0sbJFv0nMefVtmdlz5t08Gn/view?usp=sharing

And yet, the middle station is either not completed or does not specifically match the vanilla one in size and connectors. For example, the usual replacement of texture files and a model of a large customs, changed it in the game itself. With the average, this number does not work.

And yes, awesome, awesome work. I'm looking forward to updating the middle customs and the appearance of a small one;)

Thanks buddy ;)
Novu  [作者] 2022 年 4 月 15 日 下午 12:32 
I have done traffic reducing scripts before with other buildings but it is a pain to set it up properly. I figured if you has some working code I would just add it to the file. I will get to writing my own script at some point in a few weeks then.
hallucinogender 2022 年 4 月 15 日 下午 12:16 
I did reply with the code, but I'm not 100% sure if Improved Customs is using things that are entirely just derived from the base game (I assume the developer *is* doing that but I'd rather be certain before just pasting the code elsewhere). Regardless, I use the Improved Customs mod for allowing multiple vehicles to move inside a customs office; the different code is not hard to find in that mod's .ini files, and can *probably* just be used directly. I'm not currently sure if coordinates for vehicle pathing points need to be changed to work with your mod's customs offices, but I wouldn't rule out the possibility.
Novu  [作者] 2022 年 4 月 15 日 上午 11:51 
On a side note I have to update this mod soon anyway when patch 0.8.7.x goes live. If you leave your traffic reduction code in a comment I will add it the master file when I do the update.