Barotrauma 潜渊症

Barotrauma 潜渊症

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Watcher Diver NR
   
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1.106 MB
2021 年 6 月 12 日 上午 5:44
2022 年 7 月 8 日 上午 8:11
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Watcher Diver NR

描述
The church of the Husk captured this dead Watcher. Thanks to electricity and husk parasites they managed to bring it back to life!. They also salvaged a leaking, but working, nuclear reactor and a large submarine engine in regular condition. The Submarine docked to a command platform with a fabricator modules, O2 generator and a brand new Rail Gun!. This Watcher can kill small enemies with its gaze. This one has standard Barotrauma's roles.
17 条留言
IndustrialScaleEstrogenConsumer 2024 年 8 月 9 日 上午 11:05 
I don't even remember the context of said issue after 13 months lol.
Thanks either way for response tho
tesoul  [作者] 2024 年 8 月 4 日 上午 3:24 
Hi ColorBlind, the issue happens when you have the same item in two different mods and try to use them at the same time. In this case I had two "music_All But Systematic Chaos_ending" in my "Watcher Diver NR" and "Watcher Diver OLD" mods. You can fix this by renaming with an unique name per mod or just separate that mod so you can reuse it in other subs/mods.
IndustrialScaleEstrogenConsumer 2023 年 6 月 3 日 下午 9:58 
Yo,tesoul, I have a similar problem to the spy's while making my mod. Could you please tell me how you fixed that? I couldn't find anything in Web.
stoneghostus 2023 年 3 月 16 日 下午 11:21 
WHY DOES THE POWER TURN OFF RANDOMLY?!
CrimsonQueen 2022 年 7 月 22 日 下午 3:01 
Hi, I found this sub on YouTube and was wondering if it worked much like a thalamus? I've been trying to make a self sufficient sub out of husk stuff and would like to know if/how you managed to get the thalamus brain to work none agressive to the player.
tesoul  [作者] 2022 年 7 月 8 日 上午 8:13 
Hi the spy. Yes. It's fixed now.
the spy™ 2022 年 7 月 6 日 下午 3:56 
"dose that make any sense to you?" wasent sarcasm btw
the spy™ 2022 年 7 月 6 日 下午 3:55 
i try to enable it but i get this error
Failed to load package "Watcher Diver NR" {Failed to add the prefab "music_All But Systematic Chaos_ending" (Barotrauma.BackgroundMusic) from "Watcher Diver NR" (C:\Users\andre\AppData\Local\Daedalic Entertainment GmbH\Barotrauma\WorkshopMods\Installed\2514684596): a prefab with the same identifier from "Vanilla" (Content\ContentPackages) already exists; try overriding}
at Barotrauma.PrefabSelector`1.AddInternal(T prefab, Boolean isOverride)
at Barotrauma.PrefabSelector`1.Add(T prefab, Boolean isOverride)
at Barotrauma.PrefabCollection`1.Add(T prefab, Boolean isOverride)
at Barotrauma.GenericPrefabFile`1.LoadFromXElement(ContentXElement parentElement, Boolean overriding)
at Barotrauma.GenericPrefabFile`1.LoadFromXElement(ContentXElement parentElement, Boolean overriding)
at Barotrauma.ContentPackage.<>c__DisplayClass46_0.<<LoadPackageEnumerable>g__loadFiles|1>d.MoveNext()



dose that make any sense to you?
tesoul  [作者] 2021 年 12 月 6 日 上午 10:18 
Thanks straighta10. There was two submarine files instead of just one. This one doesn't have the custom jobs. Also, I removed the legacy rail gun and added a standard one. So the error of image compression error isn't there anymore. Thanks!
straighta10 2021 年 12 月 5 日 下午 3:31 
When I tried to run it yesterday, I got a bunch of missing png errors in the console. When I started it up today the textures showed up fine; perhaps you changed something, or perhaps it was just an issue on my end. That said, the following messages are still showing up in the console today that you might want to look into:
WARNING: Could not compress a texture because the dimensions aren't a multiple of 4 (path:Content/Items/Legacy/legacyrailgunbarrel.png, size:125x336) *not sure if this line is from your mod of a different one*
Couldn't find a job prefab with the given identifier: watcher_medic
Couldn't find a job prefab with the given identifier: watcher_cap
Couldn't find a job prefab with the given identifier: watcher_diver