XCOM 2
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Contact Beam [WOTC]
   
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18.242 MB
2021 年 6 月 4 日 上午 9:55
2021 年 8 月 9 日 下午 12:12
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Contact Beam [WOTC]

在 Aquilio 的 1 个合集中
Dead Space Collection [XCOM 2]
19 件物品
描述
"Cross my heart and hope to die..."

Formerly used as a heavy-duty mining tool, the C99 Supercollider Contact Beam has recently found a new purpose as a destructive weapon against alien troops.

This heavy beam is a three-tiered shotgun alternative and has custom fire\reload SFX as well as particle effects.
It's also tintable!

Can be added to inventory mid-campaign.

Weapon stats can be adjusted for separate weapon tiers in the XComContactBeam.ini file.

Credits:

Original model, textures and sounds from Dead Space 2.
Model rigging/porting/Unreal setup by Aquilio
Beam shotgun pumping animation from WSR Shotgun Animations by Iridar, modified by Aquilio

Special thanks:
Iridar and Σ3245 for tutorials
Lord_Poncho57, whose Mass Effect mods served as a reference for weapon porting/scripts
5 条留言
RoxeusRose 2022 年 10 月 17 日 上午 8:46 
Magnifica arma como todas hay manera hacer un mod contenga todas tus armas juntas ? y puente con Covert Infiltration
Deadput 2021 年 6 月 6 日 下午 1:20 
I love the Contact Beam! Thanks for bringing it into Xcom 2.
Bear from the Crypt 2021 年 6 月 4 日 下午 9:37 
This keeps getting better and better, you're amazing
Rhonin Morgrim 2021 年 6 月 4 日 下午 8:46 
Well done. Looking forward to the Plasma Cutter.
ABAtilus 2021 年 6 月 4 日 下午 3:59 
You are doing god's work