The Binding of Isaac: Rebirth

The Binding of Isaac: Rebirth

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Repentance Eternal Edition
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41.615 MB
2021 年 5 月 28 日 下午 10:37
6 月 6 日 上午 10:21
341 项改动说明 ( 查看 )
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Repentance Eternal Edition

描述
Eternal champions, now for Repentance! New champion variant for all bosses and monsters, reworked final bosses, new ambush room variant, all inspired by the classic game

What's new:
• Click here to view the full documentation of this mod[docs.google.com]
• Rebalances are disabled by default, enable it for a harder game
• New champion variant for all bosses and monsters, they are tougher and may drop a reward
• New challenge room variant, they have an angel item
• New transformation, you get it after picking enough eternal hearts
• Harder final bosses
• Reduced final bosses armor

Configuration:
> In game, press F3 to open the config menu, more instructions will appear on screen
> You can configure the mod on the go, no restarts required


Thanks for my friend Nioffe for almost every sprite
热门讨论 查看全部(6)
10
2022 年 1 月 9 日 上午 11:57
Question: File 2 doesn't work
Arkaringa5
6
2023 年 1 月 13 日 上午 4:13
Request - Add "Mod Config Continued" Support
Azzy_Asurazariel
2
2021 年 7 月 10 日 下午 10:56
Bug: Dross 2 Angel challenge room gave me normal Boss challenge room enemies
For Selling Mayonaise!
732 条留言
Guilherme  [作者] 10 月 21 日 下午 10:54 
Sorry for anyone expecting a compatibility patch for other big mods, this is not going to happen, mainly because I'm not that interested in modding currently for big projects anymore
Guilherme  [作者] 10 月 4 日 下午 10:05 
Gokudera ElPsyCongroo strange bug, testing here as you put here and it's working as intended, not sure what may be causing this
Gokudera ElPsyCongroo 10 月 3 日 下午 3:43 
I also have a bug: when the chance to make all monsters eternal is set and max eternal monsters per room is = 0 (so that it triggers as per the description), chance to have an eternal monster spawn in a room is drastically reduced, even when set to 100%.
Having max eternal monsters per room to the default 3 fixes the issue. Tested with and without mods that resprite enemies to no noticeable effect
Gokudera ElPsyCongroo 10 月 3 日 下午 2:36 
Is the mod compatible with Last Judgement? (which resprites some enemies)
Guilherme  [作者] 8 月 24 日 上午 8:23 
I tested a bit and looks like it works
Dr Fartstein 8 月 24 日 上午 6:26 
does this work with rep+?
Guilherme  [作者] 7 月 16 日 下午 7:10 
if not then I believe that it's an incompatibility with another mod
Guilherme  [作者] 7 月 16 日 下午 7:10 
these errors are from basic functions, so my guess is that the data somehow saved nil values so I suggest to delete the data that it may solve this problem
Busybody64 7 月 16 日 下午 12:41 
"MC_PRE_NPC_UPDATE" from "eternal edition FOR REPENTANCE" failed: .../complete eternal repentance edition_2500963144/main.lua:520: bad argument #1 to 'FromAngle' (number expected, got nil)
Stack Traceback:
in method FromAngle
.../complete eternal repentance edition_2500963144/main.lua:520: in function 'EterepEnemyChasePlayer'
.../complete eternal repentance edition_2500963144/main.lua:3711: in function at line 3704
Guilherme  [作者] 7 月 7 日 上午 10:07 
I believe that it was some kind of incompatibility, the scythes of eternal ultra death doesn't have any special changes, in the code they just move, so not sure what could have caused this trouble