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Just got around to test this, but couldn't recreate it. Can you still reproduce it?
Thanks for the feedback. Currently it just removes any curse fetched by GetCurses()
I'm not sure about the best pratices for configuring Isaac Mods, so any input is welcome. I'll try to have a look at it again soon and see how I can implement configuration.
Cheers
Instead of outright removing them, make it a reward to get rid of them.
I'm personally fine with Darkness, though.
Could that be a config?
And what about mods that add actually enjoyable and unique curse effects?
Does this target the main batch specifically, or does this run a command or effect that just removes curses when beating the boss...?