Left 4 Dead 2

Left 4 Dead 2

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Dr. Malroy's Laboratory (v5)
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Game Content: Campaigns
文件大小
发表于
更新日期
342.186 MB
2021 年 5 月 23 日 下午 12:33
8 月 16 日 下午 8:01
9 项改动说明 ( 查看 )

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Dr. Malroy's Laboratory (v5)

在 Evil 的 4 个合集中
ThePaleOne's Workshop stuff
20 件物品
Dr. Malroy story items
5 件物品
Right 2 Live
18 件物品
Evil's campaigns and maps
21 件物品
描述
They found the survivors of Dr. Malroy's experiments in the labs beneath Lakeside shooting range, but they found much more than that inside those labs. A note pad on a blood stained table also revealed the hidden location of Dr. Malroy's main lab. After re-grouping and guiding the experiment survivors to safety on the Midnight Rider's tour bus, the group has now made their way to this hidden lab. And the objective is clear.

Find Dr. Malroy and put an end to his cruel experiments.

Modes: Coop, versus, survival

INFO:
- L4D1 survivors
- Two exit scenes
- Two environments in E6M6
- Two tank variants

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I have a new youtube channel for the stuff I'm working on. Check it out if you're bored.
https://www.youtube.com/channel/UCAvO5qgM0meVlfFJNZvOyPg
热门讨论 查看全部(4)
6
2021 年 6 月 28 日 上午 11:51
置顶: V4 Info
Evil
0
7 月 23 日 上午 11:51
An update in 2025?
Evil
0
2023 年 12 月 25 日 下午 12:11
un buen juego
Malganz
186 条留言
dw 12 月 12 日 上午 6:58 
so dark♂
yuuw 12 月 12 日 上午 6:57 
看不懂剧情,路线属于是折返跑,氛围滤镜阴暗,整体还行
Evil  [作者] 12 月 4 日 下午 7:43 
¿Qué salió mal con el final?
RUSHER 12 月 4 日 下午 6:16 
el final no estaba bien revisa eso
超级气球 11 月 13 日 下午 9:39 
The scenery is great, the difficulty is moderate, and the supplies are plentiful; it's a very well-made map. Thanks to the creator for providing such a high-quality map. However, there's a door in the first level that requires a melee weapon to break. Since I prefer using Magnum weapons, and my bot teammates took all the melee weapons, I couldn't open the door and ended up having to use an administrator addon to get a fire axe. Could you please improve this part?
trippypees 8 月 27 日 下午 12:40 
@kurochama Just restart map 3 till the door in cells area opens, right after you drop down and the glass breaks go left, that's the door facing you with the weird bridge behind it
kurochama 8 月 27 日 上午 8:15 
@ trippypees ,I see... It looks like I was unlucky because even I didn't enter that RNG on the older version. Probably I'll need to try map 3 several more times, as I'm curious of how that looks like. Btw does it require to enter map 3 by finishing map 2, or should I just keep starting from map 3 until that RNG is triggered?
trippypees 8 月 27 日 上午 7:25 
@kurochama there's an area like "witch's dream" or whatever on map 3 (it's RNG whether it's accessible or not), where the crying witches in the cells are...not sure how you've missed it if you've played through the campaign a few times (was accessible even on theolder version, but the added "skull gate" is new)
kurochama 8 月 26 日 下午 8:33 
After checking & comparing with the older version I have on my laptop, I noticed several changes:
1. Color correction (the older one I have has simpler lighting)
2. Some custom music themes (the older version didn't have map transition theme etc).
3. Different mechanisms on the scavenge event (somehow on the older version, my bots could do the scavenge, but on this new version, they just cancelled the scavenge). I think the horde is more intense on this new version.
4. Slight fps drop (somehow my fps slightly dropped, but when testing the older version again, my fps went up). I wonder if it's because of color corrections or something else.

Btw about the witch things someone before me kept mentioning, is that an easter egg or something? I played this from beginning till the end without such puzzles about witch skull, as all I found were only switches & a door that needed fireaxe to break.
trippypees 8 月 25 日 下午 4:06 
@Evil Well I guess we somehow missed that door on map 1 even though we went back, we'll recheck

As for the "one-time" area, I did some testing solo, coulda swore it got bugged on one restart...tried restarting after that and still just dumped me outside in cell area instead, weird I must have done something wrong that time

Yeah the console in SR, I always assumed those items were always there lol

And that switch outside the cell is the only one we came across I think, is it the only one to trigger the gen thingy? I think we cleared the map one time after pressing it but I didn't notice a difference (maybe the 2nd tank right before the saferoom?)

Anyways, an innocent suggestion, most authors post easter eggs/secrets (either in description or pinned in discussion), possibly add everything and flair it as "spoilers" or something?

I feel like we're missing out on a lot of things, it's convoluted, that gnome too is a mystery