安装 Steam
登录
|
语言
繁體中文(繁体中文)
日本語(日语)
한국어(韩语)
ไทย(泰语)
български(保加利亚语)
Čeština(捷克语)
Dansk(丹麦语)
Deutsch(德语)
English(英语)
Español-España(西班牙语 - 西班牙)
Español - Latinoamérica(西班牙语 - 拉丁美洲)
Ελληνικά(希腊语)
Français(法语)
Italiano(意大利语)
Bahasa Indonesia(印度尼西亚语)
Magyar(匈牙利语)
Nederlands(荷兰语)
Norsk(挪威语)
Polski(波兰语)
Português(葡萄牙语 - 葡萄牙)
Português-Brasil(葡萄牙语 - 巴西)
Română(罗马尼亚语)
Русский(俄语)
Suomi(芬兰语)
Svenska(瑞典语)
Türkçe(土耳其语)
Tiếng Việt(越南语)
Українська(乌克兰语)
报告翻译问题
All data for the world map is located in the mod's \leveldata folder, divided into game cells.
But I can't tell you which one corresponds to your location.
Maybe there is a map with coordinates on the internet, maybe you can compare the files from your mod with mine.
The last time I played Kenshi was so long ago that I don't remember it at all.
They are, in fact, implemented as prisoners in cages, so you can freely search them. Well, unless some other mods interfere with that.
I don't remember how I chose the colour palettes to add to the list anymore. Some of the ‘vanilla’ ones were very similar to others, so I didn't add them, and added a few of my own instead. I might have missed some though.
A little overpopulation, nothing special, just keep passing by, nothing to see here
I don't remember if I set the option to make squad size independent of population settings or not... I think I did, for both the "dolls" squad and the merchant squad.
But things like this shouldn't happen anyway.
(Unless something's bugged out in my game, and the empty pedestals should have belonged to them)