The Binding of Isaac: Rebirth

The Binding of Isaac: Rebirth

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Better Coop Item Pedestals
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828.035 KB
2021 年 5 月 19 日 上午 8:45
1 月 31 日 下午 11:07
23 项改动说明 ( 查看 )
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Better Coop Item Pedestals

在 Siramok 的 1 个合集中
Mods By Siramok
3 件物品
描述
Designed to improve the multiplayer coop experience, this mod changes item pedestals to behave the same as they do in boss rooms: one item spawn per player. The source code can be found on Github [github.com] for those interested.

Features
  • Automatic scaling of item spawns to the number of players.
  • Only one item is shown to the players at a time, just like in boss rooms.
  • Support for items that modify pedestal behavior, such as: Damocles, Diplopia, More Options, and There's Options.
  • Support for most room types: treasure and planetarium rooms are enabled by default.
  • Active item prevention, ensuring that only the last item to spawn has a chance to be an active item.
  • A fix for Void and Abyss in coop, ensuring that the entire pedestal is not removed if there are additional items to spawn.
  • Many customizable options and settings to tailor the experience to your liking.
  • Created using the IsaacScript framework [isaacscript.github.io].

Configuration
It is highly recommended that you also subscribe to Mod Config Menu Pure to configure the mod's settings. See the images above for a full list of options.

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235 条留言
Cathode the scug 11 月 23 日 上午 9:39 
Does this work with Da Rules?
VeldrX 10 月 24 日 下午 3:36 
Hi,
I always play in coop and this mod is really helpfull (so i don't have to use the debuf consol)

I just got Tainted Keeper ,and after buying the item in the item room , there's no item for the second player .
Just wanted to point that problem so u can maybe find a solution.
But nice mod :steamhappy:
Mikurowave 10 月 11 日 上午 6:45 
Will tainted lost ability work for both players pedestal chances or only first item?
Seven_Bone 9 月 21 日 上午 6:04 
It seems that local online connection will fail:sad_seagull:
Siramok  [作者] 9 月 12 日 下午 11:04 
Glad to hear that it's working again.
DawnStar 9 月 12 日 下午 10:26 
1.9.7.14 seems to have fixed this.
It seems like the game's compatibility wrapper for GetCollectible was fundamentally broken... when I added some logging I noticed GetCollectible was returning a function reference rather than a CollectibleType enum value.
VozDormida 9 月 12 日 下午 10:15 
It's working now, version 1.9.7.14 fixed it :D
Donny 9 月 12 日 上午 9:54 
@Onsa Could you run me through how to play remote play with the new online feature added in Rep+?
Onsa 9 月 12 日 上午 8:03 
Can confirm the game crashes as soon as a player gets the first item. Tested during gaming session with RemotePlay with a friend. Disabling the mod makes the game not crash anymore.
hellboy 9 月 11 日 下午 7:27 
pls fix crashing