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报告翻译问题









It does a look a bit laggy but way better then when i was trying it with hosters from my group.
We wherent able to play it. But we havent tried Admiral Icarus's Lite version yet =)
Seeing you race my track helped me figure out a couple of things that are wrong with it and that I should keep in mind for my next track.
The mag-locks at the starting position, there are only two of them which would not have been enough for four people. I should add more. This will allow for someone to operate the mag-locks from the console and that way the racers can be fully throttled up when they are all released.
Or that's how I intended it to work anyway, not sure if it will work that well in practice.
Thanks for the coverage.
I'm not trying to advertise it, if I made this I'd like to see how other people fared. We were playing the improved FPS version, but this seems to be where everyone is commenting. Thanks for making it, I hope you make many more.
Sinds i complain i also wanna show how it can be done, or at least how i THINK it can be done better =) See my workshop to find {=FuSPro=} Hoover car race track V1.0 to get a idea what we are working on.
Using mass blocks with landing gear wil create a hoover car kinda idea.
I dont want to spawn my workshop here on yours here =)
Just letting u know im working out the idea i had 2 weeks ago now :P
I think it still depends a lot on your computer though how well it will run.