Ravenfield

Ravenfield

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[WW2 Collection] T3 Carbine
   
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Content Type: Weapons
标签: Modded Content
文件大小
发表于
10.730 MB
2021 年 5 月 7 日 上午 8:29
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[WW2 Collection] T3 Carbine

在 Mellamomellamo 的 2 个合集中
Mellamo's mods
312 件物品
WW2 Collection project
217 件物品
描述
Through the gates of Hell, as we make our way to heaven

Wanna join our server? -> https://discord.gg/KNVg6Nj
Full WW2 Collection -> https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=1418651185

"Hardcore no damage"-Jay
":monkey: Here's the naples population (this is all south italians me included)"-Solar
"?"-Николай Камаров

The T3 Carbine was a variant of the M1 carbine designed to carry an scope. Originally developed using commercial scopes before the infrared devices were available, the T3 was essentially an M1 carbine with a different stock (with a planar frontal side) and a receiver that had a mount added to the top of the receiver (integral to it). The first iteration of this development was the M1E7, which simply had a regular scope, this was further developed once the Model M1 Sniperscope was built. This was an active infrared filter which required power and a source of light to work. For this, there was an infrared lamp located in the underside of the stock, with a grip to improve the handling with the heavy frontal load. This equipment had a maximum range of around 90-150 meters, with the carbine intended to be used at up to 90 to 100 meters. The light and scope had no power to view clearly objects further away.
The couple hundred (up to a thousand or even around two thousand) carbines were produced, with several hundreds of them ending in the hands of the American soldiers during the battle of Okinawa, being tested as perimeter defense weapons, with the intent of surveying the grounds around American positions for infiltrating Japanese soldiers at night.
After the war, most T3 carbines were scrapped due to the fact the receivers could only work for scoped carbines. The new M3 carbines from then on would be normal M1 or M2 carbines with an added grip and scope+mount that could in theory be removed at will, unlike on the T3 model.

STATS:

-Damage->40 (3 shots to the body)
-Loadded ammo->15

CREDITS:
-Model->Jay
-Sounds->Erazer,Jay and Galahad
-Textures->Thor
-Thumbnail and UI icons->Erazer
85 条留言
Mellamomellamo  [作者] 4 月 7 日 上午 1:17 
No, it's made with hopes and dreams. How this works is that it has 2 sights (so it's rendering the world 3 times), 1 looks at the terrain, the other renders vehicles and infantry through walls (which isn't how it'd work irl).
CapNJosh 4 月 6 日 下午 9:00 
Well nothing is ever 100% "realistic" in game as to irl (especially in ravenfield) and this is already here so the code for the sights exists no?
Mellamomellamo  [作者] 4 月 6 日 下午 4:04 
Idk it's not planned yet. Thermal guns are a pain to make and almost impossible to do so in the real way they worked (this is just a flashlight that can only be seen on infrared)
CapNJosh 4 月 6 日 下午 12:53 
Vampir STG when
Faceless Moron 2023 年 9 月 25 日 上午 6:25 
subv 2 gayme thoery\
Mellamomellamo  [作者] 2023 年 7 月 17 日 上午 7:38 
No, in theory it should work normally, maybe this got outdated compared to the main mod but i'm not sure
connorator12 2023 年 7 月 17 日 上午 7:35 
possibly, do i need to press t or something?
Mellamomellamo  [作者] 2023 年 7 月 16 日 上午 1:32 
For me it works, maybe it's an issue with the beta?
connorator12 2023 年 7 月 15 日 下午 6:03 
doesn't seem to work, unless I'm missing something
Mellamomellamo  [作者] 2023 年 5 月 18 日 上午 7:56 
si no de mi corazon