Stellaris

Stellaris

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How I Played AlphaMod 3.0
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描述
AlphaMod 3.0 and additional gubbins.
Recommended load order as shown.
项目 (15)
Traditional Thinking (3.0)
创建者: AlphaAsh
New Tradition Tree Choices This mod provides eight additional tradition trees. You can still only take a total of 7 tradition trees in a game. Choose which you adopt carefully - some trees exclude taking other trees. Once you adopt a tradition, there's no ...
AlphaMod 3.0
创建者: AlphaAsh
An Unofficial Expansion AlphaMod is often considered an overhaul, but is primarily an expansion of many of Stellaris' features and content. The goals of the mod are: To provide more choices as to how to go about achieving whatever goals you have. To give y...
Shut Up, We Don't Care! (3.0)
创建者: AlphaAsh
Stop. It's Hammer Time. Ding ding ding. The constant ding of crappy AI continuously changing its mind about rivalries, treaties and all that other s h i t I don't care about. Seriously, if I want to know, I'll look you up. Now please just STFU. Diplomacy n...
Banned! (3.0)
创建者: AlphaAsh
When suppressing a faction just ain't good enough This mod adds the ability to ban factions that aren't supporters of your government ethos. For example, a militarist government cannot ban the militarist faction. You must suppress a faction before you can ...
Gods & Guardians (3.0)
创建者: AlphaAsh
New missions for Observation Posts and related events https://i.ibb.co/TLqbv6Y/gnggods.png The natives are led to believe that you are their gods. You effectively enslave them from above. Cannot be used if policy disallows slavery. Can only be used on bron...
Wormhole Generation (3.0)
创建者: AlphaAsh
Generate wormholes with a starbase building To unlock the building requires the Wormhole Stabilization tech. A wormhole will be generated at the end of the month between two systems with a completed Wormhole Generator building on the starbase. It still nee...
Dynamic Political Events
创建者: Caligula Caesar
Описание мода на русском языке (Russian Description) Descrição do Mod em Português (Portuguese Description) Chinese Version Stellaris empires lack life. It often does not feel like one is leading a stellar empire with real citizens whose opinions matter. I...
Invasion! (3.0)
创建者: AlphaAsh
Ground War Overhauled This mod does a lot of things. Adds Mechs! And the Mech Lords Ascension Perk, for those that want all the Mechs. Adds new military buildings, jobs and armies, including mechs, aerofighters, elite forces, paladins and pacifiers. Adds n...
folk's Tiny Outliner
创建者: AlphaAsh
Yet Another Tiny Outliner Forking, forking, forking. I've been forking forking. Fork ho! This version is about 25% wider, so there's less truncation and overlap of the elements. If you don't like that, you can still use the other one instead. It's all good...
C.U.I.(3.0)
创建者: AlphaAsh
Improving UI Usefulness Probably Useful stuff (probably): Increases the size of the ship designer and ship viewer, to support NSC2's ships with many sections. Increases the size of the gene modification window, to fit more traits, such as all the extra one...
Extra Ship Components 3.0 [Actual]
创建者: NHunter
Extra Ship Components 3.0 Other mod versions: - Stellaris 1.9: Extra Ship Components 1.9. - Stellaris 2.2: Extra Ship Components 2.0. - Stellaris 2.3: Extra Ship Components 3.0 - . - Stellaris 2.4-2.6: Extra Ship Components 3.0 . - Stellaris 2.7-2.8: Extra...
GAPS: Traits
创建者: GwenBlanketSpecter
This mod adds traits with special effects, conditional bonuses, or planet and country wide bonuses per pop. Traits work for robots/lithoids/etc everything if it makes sense for them to. I am currently splitting my mod into traits, civics, and origins and t...
GAMS Traits (DEV)
创建者: AlphaAsh
GAPS Traits In Yer AlphaMod This simple compatibility patch improves sanity of a few trait costs for balance with AlphaMod, as well as adds a few extra benefits to some of AlphaMod's jobs from GAPS traits. (DEV) means Development, which means stuff will ch...
Hands of State (3.0)
创建者: AlphaAsh
A small collection of additional governor traits Accountant This leader is a number cruncher who can squeeze energy credits out of a rock. Energy Output From Jobs: +5% Trade Value: + 10% Pop Happiness: -5% Conciliator This leader knows how to keep everybod...
Neutral Zone (3.0)
创建者: AlphaAsh
Got border friction you don't want? It's time to make a Neutral Zone! To create a Neutral Zone: 1- Click into a system you own with no colonies, that is: A- Neighbouring a system owned by a foreign empire, OR B- That is neighbouring a system already in an ...