Imperator: Rome

Imperator: Rome

39 个评价
No stability impact of prisoners abroad
   
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2021 年 5 月 4 日 下午 10:17
2021 年 5 月 5 日 上午 10:11
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No stability impact of prisoners abroad

描述
Removes the stability impact of having prisoners abroad
7 条留言
TehJumpingJawa 2024 年 1 月 30 日 上午 4:07 
I guess this is no-longer needed with the 2.0.4 Open Beta branch?
skoobeldoobel 2021 年 11 月 16 日 下午 4:50 
A shame a mod that fixes a (not really but kind of) game breaking bug disables achievements. Thanks for the mod
nuarbnellaffej 2021 年 6 月 23 日 下午 6:18 
Thank you for making this neat little mod! PI should just remove this mechanic if they arent going to fix it properly.
II_Paulus_II 2021 年 5 月 10 日 下午 1:23 
ah lad, i clicked on this hoping you had re-wrote the annexation event to sort the prisoners abroad problem. xDDD.
DJae 2021 年 5 月 5 日 下午 4:01 
thx for the response, that makes a lot of sense and I got it working!
Mindboggling  [作者] 2021 年 5 月 5 日 上午 9:32 
Hi! I did change it from -0.025 (default in 2.0.3) to -0.001 actually, leaving it in but very low as I was concerned it might cause problems to delete it entirely. You needed to have large number of prisoners abroad to then have any kind of impact.

Now however I have removed it entirely and I'm not experienced any issues. My understanding is that modding 00_hardcoded is fine as long as you do not change any of the actual "names". I have not modded anything since the original Rome Total War so I'm learning on the job here...
DJae 2021 年 5 月 5 日 上午 6:51 
Hi what did u edit for this mod? I checked the 00_hardcoded and found that the prisoners abroad effect is unchanged in your modfile and is the same -0.001 in the base game, I like this concept, i just want to know if the mod is working and what to change as its in a hardcoded file