Wallpaper Engine:壁纸引擎

Wallpaper Engine:壁纸引擎

1,006 个评价
Academy City - To Aru Majutsu no Index
   
奖励
收藏
已收藏
取消收藏
Miscellaneous: Customizable
Type: Web
Age Rating: Everyone
Genre: Anime
Resolution: Dynamic resolution
Category: Wallpaper
文件大小
发表于
更新日期
6.843 MB
2021 年 5 月 3 日 上午 7:32
2021 年 5 月 7 日 上午 6:27
3 项改动说明 ( 查看 )

订阅以下载
Academy City - To Aru Majutsu no Index

描述
Four videos (morning, noon, evening, night) with smooth transitions that change depending on the time of day (configurable).

Videos taken from the official website of the mobile game "Toaru Majutsu no Index": http://bilibili.163.com/index.html

I do not own any graphic materials used. All rights reserved to the copyright owners.

Tags: To Aru Majutsu no Index, A Certain Magical Index, To Aru Kagaku no Railgun, A Certain Scientific Railgun
13 条留言
Darex 2024 年 9 月 15 日 上午 8:56 
Awesome wallpaper but I don't see how it's got a dynamic resolution to it. Seems like a fixed 16:9 wallpaper.
Deadpoolant 2023 年 9 月 25 日 上午 7:36 
I loved, i need 3440*1440 PLISSSS
nice walpaper
Orbit 2023 年 5 月 14 日 上午 11:46 
beautiful Wallpaper :steamthumbsup:
diecicatorce 2022 年 8 月 5 日 下午 5:53 
Is there any possiblity you add a speed slider to slow down the videos? It goes way too fast
MaûllidØs 2021 年 7 月 30 日 下午 4:49 
song?:(
冲国白毛控仙人 2021 年 7 月 13 日 上午 11:08 
nice:steamthumbsup:
Czin 2021 年 6 月 9 日 上午 9:07 
Really sick, this is by far the best To Aru wallpaper I have ever seen and I'm so damn happy with it, awesome job :steamthumbsup:
SafetyMoose 2021 年 5 月 30 日 上午 8:27 
This is a great wallpaper. I have always wanted a city landscape like this that adjusted to the real time of day. I hope you will make more that are similar to this.
Horu 2021 年 5 月 28 日 上午 7:39 
can you do this in 60 fps?
Scouty Official 2021 年 5 月 7 日 下午 1:07 
Can't reply to comments in workshop posts? That's silly, anyway, you're welcome! That is a much nicer solution than mine lol, it's been a while since I last used JS haha.

I did notice that your original statement should have made sense, but I didn't think that it may have been an issue with using currentTime instead of currentHour, Glad I could help!