安装 Steam
登录
|
语言
繁體中文(繁体中文)
日本語(日语)
한국어(韩语)
ไทย(泰语)
български(保加利亚语)
Čeština(捷克语)
Dansk(丹麦语)
Deutsch(德语)
English(英语)
Español-España(西班牙语 - 西班牙)
Español - Latinoamérica(西班牙语 - 拉丁美洲)
Ελληνικά(希腊语)
Français(法语)
Italiano(意大利语)
Bahasa Indonesia(印度尼西亚语)
Magyar(匈牙利语)
Nederlands(荷兰语)
Norsk(挪威语)
Polski(波兰语)
Português(葡萄牙语 - 葡萄牙)
Português-Brasil(葡萄牙语 - 巴西)
Română(罗马尼亚语)
Русский(俄语)
Suomi(芬兰语)
Svenska(瑞典语)
Türkçe(土耳其语)
Tiếng Việt(越南语)
Українська(乌克兰语)
报告翻译问题






在 Youtube 上 


I really thank you for the compliments :)
I am surprised that you were still researching trapping at turn 300.
I did make the techs to go extremely slow to enjoy the Ancient~Medieval times, but I did not know that it would turn out like that.
Marathon is the right mode to play, epic might work as well. Once Greece can go into the higher techs, things will get easier, so focus on technology is important untill the civ becomes stable.
If you play as Egypt, it will start with about 70 unhappy citizens, so the more the cities, the harder to stabilize, but it will get easier and easier.
But trapping on turn 300 is a problem
Try decreasing the technology modification down a notch.