Stellaris

Stellaris

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Slaves Can Auto-Resettle for 3.2
   
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2021 年 4 月 17 日 上午 6:28
2021 年 11 月 22 日 上午 11:33
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Slaves Can Auto-Resettle for 3.2

描述
For whatever reason, slaves and servitude robots are excluded from the new auto-resettlement mechanics introduced by 3.0. Free robots are also excluded thanks to a glitch. This changes that by letting slaves and robots (both free and those in servitude) migrate. Applies to both unemployed slaves and thrall world toilers.
11 条留言
William07142 2023 年 5 月 29 日 下午 10:54 
Anyone know if this still works?
Livnthedream 2021 年 9 月 18 日 下午 5:35 
Slave Processing Plants solve this issue.
doctornull 2021 年 9 月 16 日 下午 1:48 
Oh thank goodness
Krieg 2021 年 5 月 30 日 上午 2:17 
I really like this mod, but do you know if it's possible to fix the issue where pops can't migrate off of planets with mastery of nature?
Peter34 2021 年 5 月 21 日 上午 4:42 
Droids seem to be locked in the Species tab, under Migration Controls, to "Migration Controls Enabled". Is that supposed to be the case?
Jr. Troopa 2021 年 5 月 11 日 上午 9:58 
Neat, thanks for answering.
Mial42  [作者] 2021 年 5 月 11 日 上午 5:21 
@Jr. Troopa

Yes.
Jr. Troopa 2021 年 5 月 10 日 下午 11:17 
Does this mod also let dumb robots resettle?
Osprey 2021 年 4 月 27 日 下午 9:02 
@Mial42

He is refering to their enslaved pops not growing until they have been resettled onto the planet.
It's not really related to your mod
Mial42  [作者] 2021 年 4 月 17 日 下午 3:35 
@Azona

I'm not 100% sure what you're saying, but I can confirm that slaves do resettle in my games. How high is the habitability on this target planet? And do you have species-wide migration controls on?