Stellaris

Stellaris

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[Updated] Colossus & Juggernaut Limit Increase
   
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2021 年 4 月 16 日 上午 7:50
2021 年 4 月 16 日 上午 8:04
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[Updated] Colossus & Juggernaut Limit Increase

在 Nuke 的 1 个合集中
Nemesis Mod Collection
18 件物品
描述
Increases the number of colossi and juggernauts you can build.
+1 colossus every 800 naval capacity (2nd one available at 800 naval cap) and +1 juggernaut every 400 naval capacity (2nd one available at 400 naval cap)

Should be savegame compatible as well
19 条留言
DocHolliday 7 月 11 日 上午 4:31 
Hope someone can update this eventually
That One Friend 2023 年 2 月 7 日 上午 3:26 
if the last 2 years didnt tell you, no
Costolisk 2023 年 2 月 7 日 上午 12:07 
Does this mod still work?
WolfCri13 2022 年 5 月 25 日 下午 4:34 
Hey, lets get this puppy back on track with 3.4.
That One Friend 2022 年 5 月 24 日 下午 9:10 
does this still work in 3.4?
Dennis Delav 2021 年 10 月 13 日 上午 1:46 
@nuke with only ACE and At war mods it still works, improved juggernaut on it's own also gives no problem
Nuke  [作者] 2021 年 10 月 13 日 上午 1:28 
@Dennis Delav I am afraid then there must be some mods which are affecting the naval capacity as well as the ships' components. From your previous list, the only mod which would directly conflict with this mod is "improved juggernaut"; and just maybe the "at war: defense platform" , and "ACE aggressive crisis".
Could you try running only without the first mod and checking if that fixed it for you?
Dennis Delav 2021 年 10 月 11 日 上午 1:29 
@Nuke idk what caused the crash but I got it working with only cosmetic mods and this one, it works as intended.
Dennis Delav 2021 年 10 月 11 日 上午 1:18 
@Nuke my game crashes when I try to load that save file, I'll make a new save and let you know
Nuke  [作者] 2021 年 10 月 10 日 下午 10:03 
@ilya-rysenkov I am glad it works for you and you like it :D