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In the mod's base class, there is a check for which language is active in the game. I only check for the languages I have a translation for, everything else pulls the English text files.
If you want to make a mod of my mod, you can patch that class and have it check for JP.
Or if you give me the translations, I can enable that check and have it fetch your translations.
I'm working on a Japanese translation for this mod, but for some reason it won't apply.
Is there some special specification built in?
原文:別Mod(Yorigami Sisters Mod)ではお世話になりました。
こちらのModの日本語翻訳を作成しているが何故か適用できません。
なにか特別な仕様を組み込んでいるのでしょうか?
Thank you!
Sadly, I don't know Japanese past some of the basics, so I am relying on people with proper Japanese knowledge to translate, so there are no plans for it currently.
Oh dang, sorry, I didn't see any of these posts.
Glitter must have been coded with the idea that it will always only affect the player, so the Gensokyo mod makers must have coded it to always damage the player.
It's a shame it does not work properly, but there's not much I can do.
I fixed Retreat's Chinese description. I'll upload the fix later this week, along with some other changes I want to finish first.
Use Humors Possession(joy) can give your debuffs to all enemies, in Gensokyo mod there is a monster called Gloop, and it can give player a debuff called Glitter (it will make damage for debuffs), but even use Humors Possession(joy) and give this debuff to enemies, it will still cause damage to player.
I cannot read and write Chinese, so the translation was done by people who messaged me and offered translating. So I cannot translate those lines myself.
Crane and Tortoise should only draw 1.
I just checked, it seems the Chinese version uses the wrong variable to display the card draw value (judging by the formatting of the entry).
I'll fix it and upload the correct version soon.
As for the bug, (I could gather the context from machine translation), I found the issue and fixed it.