全面战争:战锤2

全面战争:战锤2

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Endless Endless Drums - SFO submod
   
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标签: mod, Campaign
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29.131 KB
2021 年 4 月 4 日 下午 11:07
2021 年 8 月 29 日 下午 5:15
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Endless Endless Drums - SFO submod

描述
Just a quick override that restores Endless Drum special ability to be firing infinite number of times instead of SFO's limit of 10.

Can be used with either Ammo Regeneration Player Only by Spell or Endless Drums Player Only by yours truly for unlimited ammo while having SFO installed.

Doesn't do anything without SFO: Grimhammer II installed. Since the mod only overwrites a single table entry back to vanilla, it most likely won't need further updates.

Without Ammo Regeneration Player Only or Endless Drums Player Only mods present, just makes Endless Drums truly endless for units that are normally affected in SFO (namely Ratling Gun units of Clan Skryre after unlocking the corresponding upgrade in The Forbidden Workshop).

Make sure to sort mod packs by name, or, at the very least, put this mod above SFO in your load order.

Special thanks to bainb132 for pointing me in the right direction.
3 条留言
im_mortal  [作者] 2021 年 4 月 6 日 上午 1:56 
If having the ability on ranged units, lords, and heroes is preferred, check out my other mod: https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2448286371
im_mortal  [作者] 2021 年 4 月 5 日 下午 11:03 
DrinkEnemyBlood, that would still be missile units only, excluding lords and heroes. The mod just restores the count of the ability “ticks” to infinite, simple as that.

In fact, this mod works without Ammo Regen Player Only, which gives the ability to all player missile units in game. In that case, with SFO installed only, the effect would be further restricted to specific units, but wouldn’t be limited to 10 “ticks” per battle, a limit put by SFO.
DrinkEnemyBlood 2021 年 4 月 5 日 下午 2:17 
So is this like the original where specific units are only effected and not the entire player faction?