Space Engineers

Space Engineers

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Simple Survival Lift
   
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Type: Blueprint
标签: small_grid, rover, safe
文件大小
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608.821 KB
2021 年 4 月 4 日 上午 2:18
2021 年 4 月 4 日 上午 9:48
4 项改动说明 ( 查看 )
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Simple Survival Lift

描述
FOLLOW THE VIDEO EXACTLY FOR ASSEMBLING.... (deviations can be VERY explosive...)

Been playing no jet pack survival so took an old build and put a new twist on it.

This lift can 100% be built in survival.

Up to 18(ish) meters reach.

Battery powered, solar recharged.

Remote control operation.

DLC is only the spotlight

No Scripts, No Mods

Note: Red blocks can be removed after assembling.

Small update putting correct tagged wheels on each side to have tread match
Small update increase to angles to get that max reach up to around 23 meters


Hope this build helps and hope you all enjoy =)
33 条留言
Johny 2021 年 10 月 18 日 下午 3:44 
there is so much beauty in it's simplicity and yet i never thought to make one this way! impressive! :)
Ampelios 2021 年 8 月 8 日 下午 2:24 
I just want to say I LOVE IT, THANK YOU, there needs to be more like this in the workshop.
Trindle 2021 年 8 月 4 日 上午 3:11 
The Fact that this hasn't been fixed yet even though people are complaining about it exploding and have posted the fix in the comment section months ago is rather infuriating.
Svikt (Tahoma) 2021 年 7 月 30 日 上午 11:40 
OK. Following Fnaffan1712's advice fixed everything for me.
Regardless how perfectly I followed the video,
Hinge C was EXPLODING on me every time. Rover everywhere.

So,
This time, before I assembled anything,
I went in and set HINGE C to a max of -89* & 89*

Fixed everything.


Also malacanth massively updated the reach and I wasn't expecting it to get so high.

Thanks!! Awesome blueprint.
Six 2021 年 7 月 26 日 下午 2:55 
Question: what about the balance? I don't see any landing gear to lock it in place.
User5876 2021 年 5 月 29 日 上午 2:00 
I agree with @Ry and @Redox. The way in which this lift is built is elegant, simple, and just perfect. It is very well thought out. Thanks for sharing this with us!
BlunderingFool 2021 年 5 月 26 日 上午 8:23 
Well that's it, you win. XD

That 'construction' video got a giggle out of me. :winter2019joyfultearsdog:
•Fnaffan1712• 2021 年 5 月 22 日 下午 2:48 
Ok, update Clang gets summoned everytime Hinge C reaches any 90 Degrees Point, you should set Hinge C and B to max 89/-89 in order to Not summon Lord Clang
•Fnaffan1712• 2021 年 5 月 22 日 下午 2:39 
So aperently everytime when Hinge C comes to the -90 degree Point/ gets an Hingepart added at that poin,t it becomes an Rocket with Random Direction and the Power of an Small Grid Warhead. A suprise to be sure but an Unwelcome One
IAmTheRealBeef 2021 年 5 月 12 日 上午 12:28 
Yep, that was it. I had 15 failed attempts out of 15 attempts, but changing the hinge C to be slightly less than -90 and 90 resolved the constant clang, once assembled it can be changed back.

I don't think this issue occurs on every system, since a system's sensitivity to clang depends on a lot of factors, but putting a note in the description for those with problems would be handy!