Garry's Mod

Garry's Mod

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TranZit V2
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素材类型: 插件
插件类型: 地图
插件标签: 卡通, 风景
文件大小
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更新日期
138.476 MB
2021 年 4 月 1 日 下午 6:18
6 月 26 日 下午 7:23
9 项改动说明 ( 查看 )

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TranZit V2

描述
A much superior remake of the Call of Duty: Black Ops II Zombies map "TranZit" (compared to my previous attempt in 2017).

In the 4 year anniversary of the addon that catapulted my modding carreer and motivated by the cringe I felt upon finding out that people still take it seriously, I finally released this.

READ THIS F.A.Q BEFORE PLAYING
Q- That's a lot of required items! Do I really need them all?
A- Only if you're gonna play this in nZombies. Otherwise, just get the content pack.

Q- What are these ERRORs?
A- Make sure you have the two required content packs.

Q- How do I open the bus doors?
A- Press E anywhere on the bus, but not on the doors. Blame gmod for not letting you press buttons with no collision.

Q- Why does the bus get stuck sometimes?
A- Somehow nextbots can block the bus. Just kill them.

Q - Is there a navmesh or nodes?
A - Yes, both.

Q - Does it come with an nZombies config?
A - Yes, but it wasn't made for Rezzurrection... yet.

Q - What are the playermodels on the screenshots?
A - These.

Q - What happened to the Pack-a-Punch room?
A - PaP isn't in that room, it's in the lava pool at Town. There's something in the bank's vault that can help you.

Q- What's that question mark on the bus' ceiling?
A- There's something else in the bank's vault that can help you.


Useful info for config makers
  • You can control how long the bus stays in each stop (it's a logic_timer named "bus_timer").
  • You can make the bus skip stops by enabling the alternate path on bus_track_1 (bus depot), 83 (diner), 132 (farm), 180 (power station) and 235 (town).
  • You can delete the bus entirely by pressing the button named "bus_kill", behind spawn.
  • The power station trap can be activated with a button hidden near the zombie spawn to the right of the power switch.

Credits:
  • Treyarch: Original level and character design, models, textures, animations and sounds.
  • Valve Software and Turtle Rock Studios: Models, textures and sounds.
  • Scobalula & contributors: Asset porting tools.
  • Me: Level design improvements and execution, art assets porting and code.

And last but not least, thank you Vanoss and ZStorm[www.twitch.tv].
281 条留言
Demon Charlie Morningstar 10 月 14 日 下午 2:25 
the bus driver is pixelated or screwed up for some reason i dont know the problem with it and get errors
Realistic bart simpson 9 月 21 日 下午 4:45 
Hey can i ask for changes too
Unami Fox 9 月 21 日 下午 4:15 
I was just thinking about making a smaller version of the map, specifically of the diner.
Hidden  [作者] 9 月 21 日 下午 3:34 
What changes do you want?
Unami Fox 9 月 21 日 下午 1:12 
What is your policy on editing this map?
Realistic bart simpson 8 月 22 日 下午 10:59 
can you make a day version that was cut
Fr0zen_despacit0 7 月 31 日 上午 5:22 
tysm!
Hidden  [作者] 7 月 29 日 下午 7:05 
Open the spawn menu, go to Utilities > Admin > Clean up everything.
Fr0zen_despacit0 7 月 29 日 下午 6:24 
how do i get it back
Hidden  [作者] 7 月 29 日 下午 6:22 
That's exactly what the button is for: deleting the bus.