安装 Steam
登录
|
语言
繁體中文(繁体中文)
日本語(日语)
한국어(韩语)
ไทย(泰语)
български(保加利亚语)
Čeština(捷克语)
Dansk(丹麦语)
Deutsch(德语)
English(英语)
Español-España(西班牙语 - 西班牙)
Español - Latinoamérica(西班牙语 - 拉丁美洲)
Ελληνικά(希腊语)
Français(法语)
Italiano(意大利语)
Bahasa Indonesia(印度尼西亚语)
Magyar(匈牙利语)
Nederlands(荷兰语)
Norsk(挪威语)
Polski(波兰语)
Português(葡萄牙语 - 葡萄牙)
Português-Brasil(葡萄牙语 - 巴西)
Română(罗马尼亚语)
Русский(俄语)
Suomi(芬兰语)
Svenska(瑞典语)
Türkçe(土耳其语)
Tiếng Việt(越南语)
Українська(乌克兰语)
报告翻译问题









What I really hate in recent updates is the damage for oos ships, keep losing stupid miners diving in hazardous areas to mine some gas, and they also blow their ship in total radio silence, no comms, no damage warnings, just the red entry in the logbook...
Any chance you could remove the damage for oos ships only? Just like it was before version 7.0 of the game.
To figure out where these "clusters" really are, I recall looking for mentions of the sector names in the language files to see what sector/cluster number they map to.
I doubt I'll be removing the shield damage though. There's got to be something there, since the universe layout would be balanced around the idea of the area being dangerous. Arguably they are less dangerous since the beta (since boost is no longer using shield power).