Sid Meier's Civilization VI

Sid Meier's Civilization VI

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NuDDen's MoResources
   
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2021 年 3 月 29 日 上午 7:53
2021 年 5 月 6 日 上午 6:57
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NuDDen's MoResources

描述
This mod increases the amount of strategic resources per turn for strategic resources that are improved. All strategic resources now have an improved extraction rate through techs:

Changes
Improved Resource Yields (Per Turn):
  • Horse (Base: 1), +1 with Horseback Riding, +1 with Stirrups
  • Iron (Base: 1), +1 with Apprenticeship, +1 with Metal Casting, +1 with Industrialization
  • Coal (Base: 2), +2 with Steel, +2 with Steam Power
  • Aluminum (Base: 2), +2 with Rocketry, +2 with Lasers
  • Uranium (Base: 2), +2 with Nuclear Fission, +2 with Nuclear Fusion
  • Niter (Base: 2), +2 with Scientific Theory, +2 with Chemistry
  • Oil (Base: 3), +2 with Plastics, +2 with Synthetic Materials

Credits
inspired by GabeIsAFat / 56Múmia

4 条留言
myaotak 2021 年 8 月 8 日 上午 1:21 
Thank you. I'll try the new mod you told me about.
NuDDen  [作者] 2021 年 8 月 8 日 上午 12:49 
@myaotak I am sorry. My computer crashed some weeks ago. The Mod is lost forever. I did a new one from scratch. Perhaps this is something for you?
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2560643998
myaotak 2021 年 8 月 7 日 下午 10:58 
I can't find your Unit Balance Tweaks. I need you to re-upload the mod, pls!
Junky 2021 年 4 月 20 日 下午 2:53 
Wow. Very good update. I remember I suggested this change in the comment of your unit balance mod. Well done. Thank you very much for implementing.