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报告翻译问题















Works with HOI4 V1.17 and has been expanded to cover multiple TNO forks. It's a bit of an unconventional update, but it means that going forward, no matter what version of TNO you play, the submod should at least work. Further fixes and such will be needed, most work this time around was simply having it overlay correctly with multiple versions of TNO.
Patch notes. [pastebin.com]
@яajigurdey: Sorry about the delay, had a technical issue with the HOI4 launcher refusing to detect the mod and I had to do all kinds of troubleshooting to get it to work again. It was giving me the "This mod is not present on disk" until the mod just disappeared altogether and making it work again - for whatever reason - required a fresh install, wiping the launcher cache and some tricking the launcher using an old backup to get it "unstuck". Talk about bad timing on that one!
Again apologies for the absence it really has been a rough time with the state that TNO is in at the moment. Once this is done I just want to try and get back into making portraits for TFR again.
Currently the plan is: TNO:R as a main, TNO:RA as a secondary priority (based on a 2021 backup of TMO). That's because those are the ones that people in our community seem to play the most.
Other forks, including CE (and OG TNO itself obviously), will remain or be added as dependencies meaning that as long as file names are shared across the mods (which largely is the case), things should still work for most of the tags like all the Russian warlords. So yes, it should still be compatible, but a small number of things (especially newer stuff) will be borked. In the future I'll try to periodically update things to ensure that this happens as rarely as possible if there's community interest for it, so hopefully we can make it work!
Sorry for the inconvenience but hopefully things will be stable again once the transitionary period is over. It's just been such a mess ever since DV integration was announced, thank you for understanding.