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报告翻译问题









"FactionDef Fallen_Star_Tribe must have at least one pawnGroupMaker with kindDef 'Peaceful', or 'permanentEnemy', 'isPlayer' or 'hidden' should be set to true. Otherwise no guests from this faction will arrive. This is a misconfiguration in Fallen Stars."
I see in the factiondefs_fallenstars.xml file the Fallen_Star_Tribe faction has "<permanentEnemy>false</permanentEnemy>". Based on the description of the mod, it sounds like this faction should be just as much a permanent enemy as the Starbarian faction.
Would you be able to resolve this based on how you envision these factions? Something like either updating the Fallen_Star_Tribe faction to be a permanent enemy, or adding a peaceful pawn group? Thanks!