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Factory
   
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7.799 MB
2014 年 3 月 27 日 上午 11:43
2014 年 6 月 8 日 上午 2:54
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Factory

描述
de_factory is a fast-paced bomb/defusal map. With competitive games in mind, this map was created to provide a awesome and fluid gameplay, with spots for nades everywhere, fast routes and rotation routes, sniper and counter-sniper spots, breakable windows and more ! Check out the video with example grenade spots !





THIS MAP IS MADE FOR THE GAMEBANANA/CEVO MAPPING COMPETITION 2014, PLEASE CHECK THE WEBSITE BELOW TO VOTE:

[csgo.gamebanana.com]
热门讨论 查看全部(2)
10
2016 年 11 月 30 日 上午 4:32
Map Issues + General Gamplay Fixes
McMessenger
2
2014 年 4 月 3 日 上午 7:09
置顶: SERVER LIST
N!kO
240 条留言
1350686866 2023 年 2 月 18 日 上午 11:20 
Highly complet
DRISS 2022 年 4 月 30 日 上午 3:00 
A LOT LAGS!!!:steamthumbsdown:
Ghostvade 2021 年 1 月 30 日 下午 12:14 
This is one of the best things I have played. Developers need to add this. I would make the CT character the S.A.S and the T character the Anarchists. GREAT MAP!!!
Ing. Enduro 2021 年 1 月 27 日 下午 2:57 
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z1trus 2020 年 4 月 29 日 上午 8:49 
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wubsuffer 2016 年 11 月 30 日 上午 4:30 
rule number one of map making -- the CTs get to the bomb site first !! it's possible for Ts to rush to both bomb sites from spawn and get there before the CTs do ... so there is no way for CTs to 'retake' the bomb site after the bomb is down because they never had the bomb site in the first place for them to retake! it's just take, no retake! the balance of the teams relys on the CTs having the element of surprise and being able to set up positions on the sites before the Ts get there... so now the Ts have the cheaper, more powerful weapons AND the element of surprise when defending the sites! bad map design dude, i'm sorry. and i find that the mid is far too open and is pretty much inaccessable except for snipers. sorry but this is a pretty poorly designed map and i have no idea where the comments are coming from saying that this should be in the official map pool... that is just ridiculous
Sgt. Daniel G. 2016 年 11 月 6 日 下午 6:02 
This is my favorite map. I play it mostly by myself with expert bots. There is one glitch where bots can get stuck at the top of the ladder next to the bridge. Also, the bots never cross the bridge. They go from the ladder down the bridge and back again, but they never to all the way over. Also, bots avoid the overlook in the garage area. They will go up the steps, but never use the top area.
send em shots 2016 年 11 月 6 日 上午 2:02 
Cool;)
:GDEasy:
嘉頓藍罐曲奇 2016 年 8 月 7 日 上午 3:46 
Nice map, it has a good layout. Although it is quite small, I think it can be an offical competitive map to replace the stupid de_train.

I found that everytime I enter the A parking lot in deathmatch, the lightings will become darker, idk is it a bug or not, but keep going!
slavikov4 2014 年 10 月 25 日 上午 9:33 
все круто, но на карте текстуры со снегом из cs_office)