Audiosurf 2

Audiosurf 2

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Mono Combo v2 [Hard]
   
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2021 年 3 月 16 日 下午 6:25
2021 年 3 月 16 日 下午 6:32
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Mono Combo v2 [Hard]

描述
Based on the old Mono Combo mode v2.02, but with a bit of ballancing.
Little mod I made with osu! in mind. You don't have a grid, it's just collecting colored blocks and avoiding greys, but that doesn't make it easy.

How the scoring works:

- You get 300 raw points every time you hit a "good" block and 10 for avoiding a grey.
- With every good block in a row, your Combo Multiplier rises, till it caps at x8. Think of the Combo System in BeatSaber, it's based on that. Like this, you don't get a good Score FC-ing the first half and messing up the other.
- If you hit a grey or miss a good block, your combo steps back.
- At the end of the map you get a bonus based on your accuracy. The bonus is not linear.
- 100% accuracy means getting every colored and avoiding every grey block.
- combobreak sound is skinnable (combobreak.wav).

I also modified the Traffic generation based on the Mono Nitro mod (at least I think I based it on that mod, this version was on my disk for 3 years without getting published). So there are now grey caterpillars or two greys on the same line.

The real cap of the combo is at x16 based on the total good block count of the song, but to get past x8 you have to get a perfect ride. Breaking your combo means you won't get past x8 anymore.

Press "I" to display accuracy multiplier display on scoreboard, press "K" to hide.
Press "U" to display score delta display on scoreboard, press "J" to hide.

Known Bugs:
- Score Delta display not working atm, don't know where I messed that up.